Jrobins Level 1 of the Dungeon (19, -20, D:1) a +0 spear (22, 12, D:1) a quokka corpse (skeletalised by now) (26, -39, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 8, D:1) a +0 dagger (33, 0, D:1) 2 gold pieces (36, -24, D:1) a +0 club a goblin skeleton (41, -2, D:1) a jackal skeleton (42, -25, D:1) a rat skeleton (46, -43, D:1) a rat corpse (skeletalised by now) (46, -20, D:1) a jackal skeleton (46, -18, D:1) a +0 dagger a kobold skeleton (47, -18, D:1) a jackal skeleton (51, -4, D:1) a +0 whip (56, -2, D:1) a +0 dagger Level 2 of the Dungeon (9, -5, D:2) a +0 whip (10, -6, D:2) a +0 spear a gnoll skeleton (10, -5, D:2) an adder skeleton (11, -6, D:2) a +0 flail (13, -11, D:2) a +0 club (22, 11, D:2) a hobgoblin skeleton (22, 25, D:2) a frilled lizard corpse (skeletalised by now) (25, 5, D:2) a +0 helmet (35, 28, D:2) the +4 robe of the Rhinotaur {^Drain rPois Str-4 Int+6} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (46, 5, D:2) a rat skeleton (60, -5, D:2) a ball python corpse (skeletalised by now) (61, 14, D:2) a +0 ring mail (61, 37, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, 21, D:3) a parchment of Magic Dart (9, 3, D:3) a +0 hand axe (10, 18, D:3) a +0 spear a gnoll skeleton (17, 26, D:3) a +0 whip a gnoll skeleton (18, 27, D:3) a +0 whip a gnoll skeleton (38, 28, D:3) a scroll of immolation (41, 28, D:3) a +0 short sword a +0 leather armour an orc corpse (43, 26, D:3) 15 gold pieces a +0 club a +0 ring mail (43, 27, D:3) a scroll of poison (49, 25, D:3) a +0 robe