Jrobins Level 1 of the Dungeon (4, -25, D:1) a bat corpse (skeletalised by now) (5, -25, D:1) a +0 club (5, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 4, D:1) a rat skeleton (18, 11, D:1) an orb of stardust (22, -13, D:1) a +0 spear (28, -23, D:1) a hobgoblin corpse (skeletalised by now) (28, 9, D:1) a +0 ring mail (29, -22, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (33, 15, D:1) a +0 robe Level 2 of the Dungeon [Shop] Cogox's Weapon Shop a +0 whip (32 gold) 4 poisoned darts (31 gold) a +0 sling (19 gold) a +0 club (6 gold) a +1 longbow of draining (348 gold) 6 poisoned darts (46 gold) a +3 flail of protection (275 gold) a +0 short sword (39 gold) a +0 hand axe (39 gold) [Shop] Taqum's Assorted Antiques a lightning rod (4/4) (1080 gold) a wand of quicksilver (11) (1247 gold) a sack of spiders (1080 gold) a +0 sling (40 gold) a +0 arbalest (202 gold) a +0 scale mail (108 gold) (5, 19, D:2) a rat corpse (skeletalised by now) (5, 22, D:2) a rat corpse (skeletalised by now) (6, 21, D:2) a hobgoblin corpse (skeletalised by now) (13, 7, D:2) an adder corpse (skeletalised by now) (27, 19, D:2) an adder skeleton (28, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 35, D:2) a +0 falchion (41, 40, D:2) a gold piece (48, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (2, -13, D:3) a +0 ring mail (3, -13, D:3) a bat corpse (skeletalised by now) (19, 17, D:3) the +0 ring mail "Maynlus" {*Silence +Inv rElec Will-} *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Will-: It decreases your willpower. It cannot be enchanted further. (23, 16, D:3) an adder corpse (skeletalised by now) (33, -11, D:3) a +0 dagger a +0 ring mail a +0 club a +0 ring mail (33, -10, D:3) a +0 mace (33, 11, D:3) a quokka corpse (skeletalised by now) (34, 4, D:3) a frilled lizard corpse (skeletalised by now) (35, 15, D:3) a frilled lizard skeleton (38, -14, D:3) a quokka corpse (skeletalised by now) (49, -15, D:3) a +0 club (50, -9, D:3) a quokka skeleton (53, -13, D:3) a +0 dagger a +0 leather armour (60, -15, D:3) a +0 hand axe (61, -14, D:3) a +0 ring mail (62, -15, D:3) a +0 scale mail (62, -10, D:3) a +3 spear Level 4 of the Dungeon [Shop] Asirropp's Antique Armour Shop a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 chain mail (108 gold) a +0 pair of boots (81 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (720 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +1 cloak of corrosion resistance (297 gold) a +0 robe (16 gold) [Shop] Pekk's Weapon Shop a +0 long sword (49 gold) a +0 rapier (77 gold) a +0 spectral quarterstaff (203 gold) a +2 heavy bardiche (546 gold) a +0 spear (42 gold) 2 throwing nets (84 gold) a +0 war axe (49 gold) 5 boomerangs (140 gold) [Shop] Dacyow's Distillery a potion of attraction (30 gold) a potion of magic (80 gold) a potion of curing (30 gold) a potion of haste (100 gold) a potion of moonshine (10 gold) a potion of might (40 gold) 2 potions of berserk rage (100 gold) (0, 0, D:4) a +0 hand axe (5, -17, D:4) a +0 hand axe (8, -27, D:4) a +0 leather armour a +1 vampiric falchion the human skeleton of Eustachio (13, -29, D:4) a +0 sling (23, -3, D:4) a +0 antimagic dagger (33, -5, D:4) a +0 leather armour (40, -1, D:4) a +0 robe Level 5 of the Dungeon [Shop] Inann's Weapon Shoppe a +0 flail (49 gold) a +0 quarterstaff (70 gold) 4 poisoned darts (33 gold) the +4 spear "Plog" {spect, Will+ Str+4 SInv} (737 gold) Will+: It increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 morningstar of concussion (112 gold) a +0 scimitar of draining (179 gold) a +0 hand axe (42 gold) a +0 hand axe (42 gold) a +0 sling (21 gold) a +0 hand axe (42 gold) (4, -35, D:5) a +0 spear (4, -1, D:5) an adder corpse (skeletalised by now) (11, -38, D:5) a water moccasin skeleton (25, -49, D:5) a +0 chain mail (31, 5, D:5) a +0 short sword a +0 ring mail an orc skeleton (32, 5, D:5) a +0 mace a +0 club a +0 chain mail an orc skeleton (38, -13, D:5) a +0 club (48, -6, D:5) a +0 dagger (48, 6, D:5) a +0 hand axe an orc skeleton (50, -22, D:5) an iguana skeleton (55, 5, D:5) a hound corpse (skeletalised by now) (56, 5, D:5) a +0 flail Level 6 of the Dungeon (14, -12, D:6) a +0 spear (15, 0, D:6) a +0 sling (16, 1, D:6) a +0 flail (19, -14, D:6) a +0 spear (23, 7, D:6) a +0 whip (25, -3, D:6) a +0 war axe (26, -3, D:6) a +0 falchion a +0 leather armour (29, 29, D:6) a +0 war axe (30, -2, D:6) a +0 club a +0 spear (30, -1, D:6) a +0 orcbow a +0 whip a +0 leather armour a +0 club (30, 1, D:6) a +0 spear (30, 13, D:6) a +0 war axe a +0 chain mail Level 7 of the Dungeon (5, 19, D:7) a +0 robe a +1 vampiric dagger (6, 18, D:7) a +0 spear (6, 19, D:7) a +0 club (7, 19, D:7) a +0 spear (10, 20, D:7) a +0 whip (16, 3, D:7) a +0 halberd (27, 26, D:7) a +0 dagger a +0 chain mail (30, 31, D:7) a +0 leather armour (34, 12, D:7) a +0 ring mail (38, 4, D:7) a +0 dagger a +0 robe (38, 6, D:7) a +6 dagger a +8 dagger (40, 4, D:7) a +4 whip (41, 3, D:7) a +5 dagger (44, 17, D:7) a +0 robe (46, 1, D:7) a +0 dagger a +0 robe (46, 2, D:7) a +0 dagger a +0 robe (50, 1, D:7) a +0 ring mail Level 8 of the Dungeon (4, 19, D:8) a +0 trident (6, 17, D:8) a +0 scale mail a +0 flail (6, 19, D:8) a +0 long sword a +0 robe (7, 19, D:8) a +5 trident a +0 robe (8, 17, D:8) a +0 robe (8, 18, D:8) a +0 plate armour a +0 hand axe (15, 9, D:8) a +0 orcbow (24, 55, D:8) a +0 club a +0 leather armour (29, 33, D:8) a +0 sling a +0 mace a +0 leather armour (33, 37, D:8) a +0 short sword (34, 37, D:8) a +0 club (34, 38, D:8) a +0 hand axe (39, 6, D:8) a +0 war axe (40, 7, D:8) a +0 short sword (43, 24, D:8) a +0 giant club a +0 dire flail (47, 28, D:8) a +0 dagger (56, 9, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, 22, D:9) a +0 spear (2, -1, D:9) a +0 robe (4, -1, D:9) a +0 robe a +0 mace (6, -20, D:9) a +4 flail a +0 robe (8, -20, D:9) a +0 long sword a +0 robe (9, 1, D:9) a +0 flail (13, -15, D:9) a +0 robe a +3 great sword (16, -8, D:9) a +0 giant spiked club a +0 giant spiked club (29, -21, D:9) a +0 robe a +0 dagger (34, 38, D:9) a +0 robe a +0 rapier (43, 8, D:9) a +0 sling (44, -9, D:9) a +0 robe a +0 dagger (51, 19, D:9) a scarab talisman an inkwell talisman (52, -13, D:9) a +0 falchion (52, 32, D:9) a +0 shortbow (56, 14, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 dire flail (17, -3, D:10) a +0 dagger (21, 11, D:10) a +2 falchion of protection (27, 16, D:10) a +0 short sword (31, -20, D:10) a +0 robe (35, 2, D:10) a staff of fire (35, 11, D:10) a +0 ring mail (35, 19, D:10) a +0 dagger a +0 robe (39, -5, D:10) a +0 flail (41, -21, D:10) a +0 ring mail a +0 arbalest (42, -20, D:10) a +0 mace (42, -19, D:10) a +0 dagger (42, 6, D:10) a +0 dagger (42, 7, D:10) a +0 robe a +0 dagger of draining (43, -21, D:10) a +0 short sword (43, -20, D:10) a +0 club (43, -19, D:10) a +0 shortbow a +0 chain mail a +0 club (44, -21, D:10) a +0 short sword a +0 ring mail (44, 7, D:10) a +0 robe a +0 dagger (45, -9, D:10) a +0 plate armour a +0 short sword a +0 leather armour a +0 club a +2 short sword of venom (47, -23, D:10) a +0 whip (50, 11, D:10) a +0 flail (54, -13, D:10) a +0 robe a +0 dagger (57, -11, D:10) a +0 short sword (58, -4, D:10) a +0 ring mail a +0 short sword (60, -21, D:10) a +0 ring mail (60, 18, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (3, -4, D:11) a +0 ring mail (3, 5, D:11) a +0 chain mail (28, 19, D:11) a +0 whip (33, 23, D:11) a +3 dagger (35, -7, D:11) a +0 ring mail (41, -6, D:11) 3 large rocks (47, -15, D:11) a +0 war axe Level 12 of the Dungeon (33, 0, D:12) the +3 leather armour "Xedus" {Int+4 Slay+2} Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (36, -31, D:12) a scroll of amnesia (40, -17, D:12) a scroll of enchant weapon the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 4 gold pieces a +0 club (1, -1, Orc:1) 5 gold pieces a +0 falchion a +2 ring mail of fire resistance (2, 3, Orc:1) 5 gold pieces a +0 orcbow (3, -1, Orc:1) 22 gold pieces (3, 0, Orc:1) 2 gold pieces (3, 7, Orc:1) 4 gold pieces a +0 club (4, 8, Orc:1) 8 gold pieces a +0 short sword a +0 leather armour (5, 3, Orc:1) 5 gold pieces a +0 glaive a +0 plate armour (6, 3, Orc:1) 20 gold pieces (6, 10, Orc:1) 6 gold pieces a +0 flail a +0 chain mail (7, 1, Orc:1) a +0 trident a +0 plate armour (7, 2, Orc:1) 27 gold pieces (9, 9, Orc:1) 8 gold pieces a +0 club (10, -3, Orc:1) 7 gold pieces a +0 battleaxe a +0 plate armour (10, -1, Orc:1) 17 gold pieces (10, 2, Orc:1) 25 gold pieces (12, -3, Orc:1) 2 gold pieces (13, -4, Orc:1) 15 gold pieces (13, 6, Orc:1) 2 gold pieces