Jrobins Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 5, D:1) a ball python corpse (skeletalised by now) (25, 30, D:1) a ball python skeleton (32, 31, D:1) a ball python skeleton (35, 16, D:1) a +0 sling (39, 7, D:1) a +0 dagger (40, 11, D:1) a +0 short sword (41, 7, D:1) a +0 short sword 5 stones (49, 4, D:1) a scarf of invisibility (51, 56, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, 17, D:1) a +0 whip a kobold skeleton (53, 17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quill talisman (4, 5, D:2) a hobgoblin corpse (skeletalised by now) (4, 16, D:2) a +0 dagger (13, 1, D:2) a +0 club a kobold skeleton (17, 4, D:2) a +0 dagger a +0 robe (27, 1, D:2) a +0 club a +0 robe (27, 18, D:2) a +0 whip (28, 17, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (30, 14, D:2) a +0 club (33, 23, D:2) a +0 short sword (39, 18, D:2) a +0 dagger (41, 22, D:2) a +0 club (42, 6, D:2) a +0 robe (44, 0, D:2) a +0 club a +0 dagger (47, 2, D:2) a +0 flail a gnoll corpse (skeletalised by now) (47, 5, D:2) a +0 pair of gloves (48, 5, D:2) an adder skeleton (50, 4, D:2) a +0 morningstar Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the riddle talisman "Loilomn" {rF- Int+6 Dex+3 Slay+3} (14050 gold) [riddle talisman] rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the alchemy staff of Friendship {rPois rC- Dex+6 Alch} (3760 gold) [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Alch: It increases the power of your Alchemy spells. the ring "Wibb" {rC+ rCorr} (3400 gold) [ring of resist corrosion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. the ring of the Empire {rElec rN+ Wiz Int+2 Dex+3 SInv} (6290 gold) [ring of wizardry] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +5 heavy glaive (4500 gold) the ring "Saaxt" {rC+ Dex+3} (3830 gold) [ring of protection from cold] rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the hive talisman of Charmed Satisfaction {rF+ rC- rCorr Str+2} (10140 gold) [hive talisman] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the cold staff "Nenocwig" {+Blink rC+ Will- rCorr Ice Air} (4600 gold) [staff of cold] +Blink: It lets you blink. rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. a +2 battleaxe of freezing (3000 gold) the +5 ring mail "Cutucaex" {rC+ Str+3 SInv} (5350 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +9 ring mail of Vochau {Int+4} (6440 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +4 ring mail "Jaocw" {Str+5 Dex+3} (4780 gold) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet "Duat" {Regen+ Int+4 Stlth+} (4820 gold) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the conjuration staff "Neumakkyna" {rPois Dex+3 Conj} (4250 gold) [staff of conjuration] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. the ring of Futhrufe {rN+ Int+6} (4720 gold) [ring of intelligence] rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). the earth staff of Biomets {rCorr Int+2 Forge Earth} (4740 gold) [staff of earth] rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Forge: It increases the power of your Forgecraft spells. Earth: It increases the power of your Earth spells. the +4 mace of Qoap {vamp, rF+ Int+3 Dex-3 Stlth+} (4580 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +4 spear of Utuza {flame, Will+++ Int-4 Dex-3 Stlth+} (4850 gold) Will+++: It greatly increases your willpower. Int-4: It affects your intelligence (-4). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the alchemy staff of Lyeral {rPois rF+ Dex+5 Stlth- Alch} (4810 gold) [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. Alch: It increases the power of your Alchemy spells. the +0 robe "Gemoam" {rC+} (1490 gold) rC+: It protects you from cold. It cannot be enchanted further. (0, 0, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (0, 1, D:3) a +0 hand axe a +0 flail a +0 club a +0 chain mail an orc corpse (skeletalised by now) (0, 2, D:3) a +0 trident (9, -10, D:3) a +0 trident a +0 scale mail (16, -15, D:3) a ball python skeleton (19, -34, D:3) a +0 dagger a kobold corpse (skeletalised by now) (25, -26, D:3) a quokka corpse (skeletalised by now) (26, -3, D:3) a +0 dagger a goblin skeleton (27, -6, D:3) a +0 dagger (27, -4, D:3) a +0 leather armour of willpower a +0 club a +0 ring mail a +0 dagger an orc skeleton (28, -6, D:3) a +0 robe a +0 dagger an orc skeleton (28, -4, D:3) a +0 leather armour a +0 flail an orc skeleton (29, -17, D:3) a +0 chain mail a +0 hand axe (29, -16, D:3) a +0 chain mail a +0 dagger (30, -27, D:3) an adder corpse (skeletalised by now) (30, -26, D:3) a +0 hand axe (35, 19, D:3) a +0 robe (44, -16, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (8, -3, D:4) a +0 trident a +0 leather armour (10, -3, D:4) a +0 mace a +0 ring mail (18, 7, D:4) a staff of alchemy (26, 5, D:4) a +0 short sword (33, 18, D:4) a +0 robe (43, 2, D:4) a +0 whip (52, 1, D:4) a +0 dagger (53, -11, D:4) a +0 giant spiked club (53, 3, D:4) a +0 dagger (54, 2, D:4) a +0 dagger (54, 21, D:4) a +0 falchion (55, 21, D:4) a +0 dagger a +0 dagger a +0 robe (56, 23, D:4) a +0 whip (59, -10, D:4) a +0 club Level 5 of the Dungeon (5, -10, D:5) a +0 robe (5, -9, D:5) a +0 flail a +0 mace (6, -10, D:5) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (14, 25, D:5) a +0 ring mail (17, 24, D:5) a +0 flail a +0 ring mail (17, 29, D:5) a +0 short sword a +0 leather armour (18, 29, D:5) a +0 trident a +0 chain mail (19, 24, D:5) a +0 dagger a +0 robe (19, 27, D:5) a +1 dagger of speed (23, -6, D:5) a +0 quarterstaff (24, 4, D:5) a +0 hand axe (27, -9, D:5) a +0 orcbow (28, -11, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (13, 17, D:6) 6 gold pieces (still there?) a +3 flail (still there?) a +0 robe (still there?) (15, -16, D:6) a +0 orcbow (20, 5, D:6) a +0 short sword (21, -13, D:6) a +0 mace a +0 leather armour a +0 scimitar a +0 chain mail (21, -12, D:6) a +0 mace a +0 ring mail (22, -12, D:6) a +0 flail a +0 leather armour (22, -11, D:6) a +0 short sword a +0 scale mail (27, 1, D:6) a +0 dagger a +0 robe a +0 short sword (27, 14, D:6) a +0 dagger (28, 1, D:6) a +0 dagger a +0 leather armour (28, 2, D:6) a +3 whip of electrocution a +0 falchion a +0 leather armour (37, -23, D:6) a +0 dagger (39, 4, D:6) a +0 club (41, 5, D:6) a +0 flail the +1 leather armour "Ockiurosm" {^Drain rN+ Regen+ SInv} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. It cannot be enchanted further. (41, 6, D:6) a +0 club (44, -21, D:6) a +0 club (53, 8, D:6) a +0 ring mail a +0 war axe (53, 9, D:6) a +0 robe a +4 dagger of venom (55, 8, D:6) a +0 leather armour a +0 club a +0 flail the Ecumenical Temple