Jrobins Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 16, D:1) a +0 short sword 4 stones (5, 5, D:1) a quokka corpse (skeletalised by now) (11, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 37, D:1) a +0 ring mail (17, 16, D:1) a +0 spear (19, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, 4, D:1) a +0 club (21, 7, D:1) a +0 club (21, 25, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (22, 7, D:1) a +0 club (23, 23, D:1) a +0 club (23, 24, D:1) a jackal corpse (skeletalised by now) (23, 27, D:1) a jackal corpse (skeletalised by now) (29, 33, D:1) a frilled lizard corpse (skeletalised by now) (29, 34, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (32, 36, D:1) a +0 whip (38, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 30, D:1) a +0 dagger (46, 13, D:1) a bat corpse (skeletalised by now) (52, -1, D:1) a quokka corpse (skeletalised by now) (53, 30, D:1) a jackal corpse (skeletalised by now) (54, 30, D:1) a +0 club Level 2 of the Dungeon [Shop] Omusid's General Store a lightning rod (4/4) (520 gold) a manual of Hexes (1040 gold) a scroll of fear (unknown) (52 gold) a +2 war axe of freezing (237 gold) a scroll of noise (13 gold) a storm talisman (520 gold) a tin of tremorstones (2/2) (520 gold) a +0 flail (45 gold) a phantom mirror (520 gold) a parchment of Kinetic Grapnel (52 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (0, 26, D:2) a +0 dagger (9, -12, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (9, -10, D:2) a bat corpse (skeletalised by now) (27, -8, D:2) a +0 ring mail (28, -9, D:2) a ball python corpse (skeletalised by now) (36, 9, D:2) a +0 ring mail (38, 7, D:2) a +0 dagger (40, 22, D:2) a +0 halberd a gnoll skeleton (41, 24, D:2) a +1 flail of draining a gnoll corpse (skeletalised by now) (43, 22, D:2) a +0 ring mail (54, -3, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (5, -7, D:3) a +0 whip (5, -6, D:3) a +0 leather armour (5, 3, D:3) a +0 ring mail (7, 1, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (8, -1, D:3) a +0 dagger a +0 robe an orc skeleton (9, 1, D:3) a +0 dagger (15, -2, D:3) a +0 short sword (18, 3, D:3) a frilled lizard skeleton (18, 21, D:3) a +0 flail (18, 22, D:3) a +0 whip (19, -1, D:3) a frilled lizard skeleton (24, 6, D:3) a +0 whip a kobold skeleton (24, 7, D:3) a +0 club (25, 6, D:3) a +0 dagger an orc skeleton (26, 8, D:3) a +0 club a +0 leather armour an orc skeleton (29, 23, D:3) a +2 robe of willpower (30, 13, D:3) a +0 sling (33, 12, D:3) a +0 plate armour (34, -6, D:3) a +0 falchion (34, 20, D:3) a +0 hand axe (38, 11, D:3) a +0 mace (41, -10, D:3) a quokka corpse (skeletalised by now) (48, 22, D:3) a +0 flail a +0 chain mail a +3 trident a +0 chain mail an orc skeleton (48, 24, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 trident (1, 1, D:4) a +0 dagger a boomerang a +0 leather armour a +0 short sword (4, -1, D:4) a +0 flail a black bear skeleton (4, 0, D:4) 2 stones a kobold skeleton (5, 0, D:4) a +0 club a goblin skeleton (6, -2, D:4) a +0 dagger a goblin skeleton (14, -1, D:4) a howler monkey corpse (skeletalised by now) (23, 22, D:4) a hound skeleton (27, 1, D:4) a +0 short sword a kobold skeleton (28, -5, D:4) a +0 ring mail (31, 20, D:4) a +0 scythe a +0 robe (36, 1, D:4) a +0 ring mail (45, 15, D:4) a +0 club (47, -4, D:4) a +0 club a goblin skeleton (48, -5, D:4) an adder skeleton (50, 6, D:4) a +0 long sword (54, -3, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 13, D:5) a +0 sling (3, -27, D:5) a hound corpse (skeletalised by now) (9, -17, D:5) the +1 robe of Snakes and Ladders {Rampage Dex+6} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (9, 0, D:5) a +0 giant club (20, 3, D:5) a +1 whip of freezing a +0 leather armour (21, 1, D:5) a +0 club a +0 hand axe an orc skeleton an orc skeleton (21, 2, D:5) a +0 flail an orc skeleton (21, 3, D:5) an iguana skeleton (23, -9, D:5) a jackal skeleton (23, -8, D:5) a +0 war axe an orc skeleton (23, -7, D:5) a +0 flail an orc skeleton an adder skeleton (24, -11, D:5) a +0 leather armour a +0 hand axe (24, -9, D:5) a +0 mace (38, -19, D:5) a jackal skeleton (45, 6, D:5) a +0 short sword an orc corpse (skeletalised by now) (46, 6, D:5) a +0 club (46, 7, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (50, -35, D:5) a +0 short sword (52, -9, D:5) the +0 leather armour of the Valley {Harm rElec Dex-5 SInv} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. It cannot be enchanted further. Level 6 of the Dungeon (3, -20, D:6) a bullfrog corpse (skeletalised by now) (12, -33, D:6) a +0 shortbow (16, -11, D:6) a +0 ring mail (19, -20, D:6) an adder skeleton (28, -26, D:6) a +0 short sword (30, -31, D:6) a +0 short sword (30, -22, D:6) a +1 shortbow of freezing (32, -22, D:6) 5 large rocks (34, -26, D:6) a +0 flail a +0 robe (40, -37, D:6) a +0 dagger (41, -26, D:6) a +0 dagger 3 boomerangs a +0 leather armour (41, -17, D:6) a +0 giant spiked club (42, -21, D:6) a +0 short sword a +0 short sword a +0 orcbow (44, -24, D:6) a +0 spear a +0 scale mail (44, -23, D:6) a +1 vampiric dagger a +0 robe (48, -19, D:6) a +0 giant spiked club (54, -27, D:6) a +0 trident (55, -29, D:6) a +0 ring mail a +0 dagger (55, -28, D:6) a +0 ring mail a +0 war axe (56, -28, D:6) a +0 robe a +0 dagger (56, -27, D:6) a +0 club (60, -11, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (3, -20, D:7) a +0 sling (3, 22, D:7) a parchment of Awaken Armour (9, 3, D:7) a +0 spear (9, 4, D:7) a +0 spear (9, 5, D:7) a +0 spear (10, 5, D:7) a +0 spear (13, 6, D:7) a staff of conjuration a +0 crystal plate armour an amulet of chemistry (17, 5, D:7) a +0 falchion (17, 6, D:7) a +0 dagger (18, 5, D:7) a +0 mace a +0 ring mail (18, 6, D:7) a +0 dagger a +0 robe (19, 5, D:7) a +0 club a +0 chain mail (25, 3, D:7) a +0 short sword (26, 26, D:7) a +0 flail a +0 ring mail (27, 26, D:7) a +0 spear (43, -13, D:7) a +0 leather armour (66, -23, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 heavy mace a +0 leather armour a +0 trident (1, 3, D:8) a +0 robe a +0 dagger (2, -3, D:8) a +0 scale mail a +0 hand axe (33, -13, D:8) a +0 mace a +0 chain mail (39, 19, D:8) a +0 chain mail a +0 hand axe a +0 chain mail a +0 whip (40, 17, D:8) a +0 whip (40, 18, D:8) a +0 leather armour a +0 club (40, 19, D:8) a +0 whip a +0 club a +0 ring mail (41, 16, D:8) a +0 spear (41, 17, D:8) a +0 whip (47, -5, D:8) a +0 sling (47, 25, D:8) a +0 club (50, -5, D:8) a +0 giant club a +0 giant spiked club (56, 31, D:8) an inkwell talisman (60, -9, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Epluat's General Store a potion of mutation (145 gold) a scroll of identify (36 gold) the ring of Shadows {Umbra +Inv Stlth+} (680 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a parchment of Discord (710 gold) a parchment of Plasma Beam (425 gold) a +0 hand axe (51 gold) a scroll of noise (18 gold) a parchment of Passwall (149 gold) [Shop] Zihe Xam's Antique Weapon Shoppe a +0 club (13 gold) a +7 spear of venom (1055 gold) a +0 shortbow (78 gold) a +0 falchion (78 gold) a +0 dagger (52 gold) a +1 rapier of speed (611 gold) a +0 halberd (104 gold) a +0 mace (78 gold) (7, 5, D:9) a +0 whip a +0 chain mail (7, 6, D:9) a +0 mace (7, 7, D:9) a +0 short sword a +0 leather armour (8, 5, D:9) a +0 short sword a +0 plate armour (8, 6, D:9) a +2 dagger of draining a +0 robe (11, -29, D:9) a +0 short sword a +0 ring mail (12, -30, D:9) a +0 short sword (12, -29, D:9) a +0 dagger a +0 robe a +0 flail a +0 club a +0 dagger 3 stones (12, -28, D:9) a +0 dagger 5 stones a +0 dagger a +0 robe (13, -30, D:9) a +0 short sword 3 stones (13, -29, D:9) a +0 short sword (13, -28, D:9) a +0 dagger a +0 club (23, 17, D:9) a +0 club (23, 18, D:9) a +0 whip a +0 spear (23, 19, D:9) a +0 club (24, 18, D:9) a +0 spear of flaming a +0 scale mail (24, 19, D:9) a +0 halberd (30, -20, D:9) a +0 falchion (46, -11, D:9) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (47, -11, D:9) a +0 dagger a +0 whip Level 10 of the Dungeon (0, 0, D:10) 6 gold pieces (2, 11, D:10) 9 gold pieces (2, 15, D:10) 15 gold pieces (9, 13, D:10) a poisoned dart (unseen) (31, 5, D:10) a +0 mace a +0 plate armour (32, 6, D:10) a +0 short sword a +0 leather armour a +0 short sword a +0 chain mail a +2 falchion of distortion (32, 7, D:10) a +0 dagger a +0 robe (44, 18, D:10) a parchment of Sigil of Binding (47, 6, D:10) a +0 club (50, 19, D:10) a +0 shortbow (51, 2, D:10) a +0 double sword (51, 6, D:10) a +0 dagger (51, 7, D:10) a +0 club 2 stones (51, 27, D:10) a black bear skeleton (51, 31, D:10) a black bear skeleton (52, 6, D:10) a +0 dagger (52, 29, D:10) a black bear skeleton (54, 34, D:10) a black bear skeleton (54, 47, D:10) 11 gold pieces (56, 30, D:10) a +3 leather armour of fire resistance (56, 33, D:10) a black bear skeleton