Jrobins Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, -2, D:1) a +0 chain mail (11, 0, D:1) a +0 dagger (15, 12, D:1) a +0 leather armour (17, 1, D:1) a bat corpse (skeletalised by now) (22, 19, D:1) a frilled lizard skeleton (42, -6, D:1) a bat corpse (skeletalised by now) (57, 32, D:1) an orc skeleton (57, 33, D:1) an orc skeleton (57, 35, D:1) an orc skeleton (58, 29, D:1) a draconian skeleton (58, 31, D:1) an orc skeleton (59, 30, D:1) a draconian skeleton (59, 34, D:1) an orc skeleton (59, 36, D:1) an orc skeleton (60, 34, D:1) a draconian skeleton (60, 36, D:1) a draconian skeleton (61, 30, D:1) an orc skeleton (61, 33, D:1) an orc skeleton (61, 34, D:1) an orc skeleton (62, 31, D:1) a draconian skeleton (62, 36, D:1) an orc skeleton (63, 30, D:1) an orc skeleton (63, 31, D:1) a draconian skeleton (63, 36, D:1) an orc skeleton Level 2 of the Dungeon (3, -13, D:2) a +0 sling (4, 13, D:2) a +0 dagger a +0 robe (9, 9, D:2) the +4 robe of Honesty {rElec rF++ Stlth+} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, -6, D:2) a quokka skeleton (12, -5, D:2) a hobgoblin skeleton (13, -6, D:2) a ball python skeleton (22, -1, D:2) the +0 hammer of the Real Monster {pain, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (unseen) (31, -22, D:2) a bat corpse (skeletalised by now) (37, 11, D:2) a +0 dagger (38, -5, D:2) a ball python skeleton (39, -16, D:2) a +0 hand axe (39, -8, D:2) a +0 club (40, -9, D:2) a hobgoblin skeleton (44, -6, D:2) a +0 hand axe (45, -6, D:2) a +0 ring mail a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 sling (10, 5, D:3) a +0 short sword (13, -2, D:3) a +0 dagger (16, 15, D:3) a +0 short sword (17, -7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (17, -4, D:3) a +0 dagger a goblin skeleton (18, 0, D:3) a +0 robe (20, -13, D:3) a +0 flail an orc corpse (skeletalised by now) (20, 4, D:3) the +3 leather armour "Putirch" {Str+2 Int+4 Dex-4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (21, -12, D:3) a +0 leather armour a +0 dagger (23, -13, D:3) a +0 flail an orc skeleton (25, -17, D:3) a +0 dagger (32, 2, D:3) a +0 dagger a goblin skeleton (34, -3, D:3) a +0 club a goblin skeleton (39, -6, D:3) a rat skeleton (44, 11, D:3) a +4 ring mail (48, -12, D:3) a jackal corpse (skeletalised by now) (49, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (49, -12, D:3) a +0 dagger a goblin corpse (skeletalised by now) (58, 21, D:3) a jackal skeleton (58, 22, D:3) a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 spear (9, 29, D:4) a +0 flail an orc skeleton (20, 27, D:4) a quokka skeleton (21, 26, D:4) a +0 short sword a kobold corpse (skeletalised by now) (33, 31, D:4) a +0 scale mail (37, 37, D:4) a quokka skeleton (38, 23, D:4) a +0 dagger 3 stones (39, 32, D:4) a +0 dagger (45, 40, D:4) a +0 quarterstaff (46, 27, D:4) a +0 dagger (55, -3, D:4) a kobold skeleton Level 5 of the Dungeon [Shop] Cejicie's Book Emporium a parchment of Blink (81 gold) a manual of Long Blades (1120 gold) a parchment of Anguish (182 gold) a parchment of Haunt (459 gold) a parchment of Nazja's Percussive Tempering (257 gold) a parchment of Eringya's Surprising Crocodile (182 gold) a parchment of Jinxbite (81 gold) a parchment of Hoarfrost Cannonade (257 gold) a parchment of Launch Clockwork Bee (123 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Dimensional Bullseye (182 gold) (0, 0, D:5) a poisoned dart (unseen) (10, 5, D:5) a +0 dagger a +0 ring mail (11, 7, D:5) a +0 club a gnoll corpse (16, 15, D:5) a +0 mace (21, 4, D:5) a +0 club