Jrobins Level 1 of the Dungeon (8, 10, D:1) a rat corpse (skeletalised by now) (9, 31, D:1) a +1 dagger of draining a kobold corpse (skeletalised by now) (12, 18, D:1) a +0 falchion (19, 30, D:1) a ball python skeleton (19, 31, D:1) a ball python corpse (skeletalised by now) (20, 31, D:1) a +0 club a stone (31, 18, D:1) a ball python skeleton (32, 18, D:1) a frilled lizard skeleton (32, 19, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 short sword a kobold skeleton (4, -9, D:2) a bat corpse (skeletalised by now) (7, -11, D:2) a quokka skeleton (15, -5, D:2) a +0 club a stone (16, -8, D:2) a +0 dagger (19, 12, D:2) an adder corpse (skeletalised by now) (20, 14, D:2) a +0 whip (22, 12, D:2) a +0 hand axe a stone (29, 14, D:2) a rat corpse (skeletalised by now) (32, 17, D:2) a +0 club a parchment of Awaken Armour (36, -9, D:2) a +0 whip 2 stones (45, -4, D:2) a +0 chain mail (46, 0, D:2) a +0 club a rat skeleton (54, 2, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -3, D:3) a +0 dagger a goblin skeleton (23, -8, D:3) a +0 short sword of electrocution a +0 club an orc skeleton (25, 4, D:3) a +0 trident a +0 chain mail an orc skeleton (27, -7, D:3) a quokka skeleton (31, 5, D:3) a +0 dagger a +0 leather armour an orc skeleton (31, 6, D:3) a +0 dagger a +0 leather armour (32, 2, D:3) a +0 club a +0 hand axe a +0 dagger of protection a +0 leather armour an orc skeleton an orc skeleton (33, -8, D:3) a +0 leather armour (36, 14, D:3) a +0 leather armour (42, -14, D:3) an adder corpse (skeletalised by now) (42, -11, D:3) a +0 dagger (46, -8, D:3) a +2 flail of holy wrath (48, -8, D:3) a frilled lizard corpse Level 4 of the Dungeon (0, 0, D:4) a poisoned dart (1, -5, D:4) a +0 club (4, -5, D:4) a poisoned dart (4, 3, D:4) the +4 ring mail of Tergiversation {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (15, 7, D:4) a poisoned dart (24, 9, D:4) a ball python corpse