Jrobins Level 1 of the Dungeon [Shop] Wacecawk's Jewellery Shop an inkwell talisman (100 gold) a ring of protection from fire (unknown) (250 gold) an amulet of guardian spirit (unknown) (300 gold) a ring of willpower (unknown) (250 gold) a ring of willpower (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) an amulet of faith (unknown) (400 gold) a medusa talisman (125 gold) a ring of protection from cold (unknown) (250 gold) a +4 ring of slaying (unknown) (360 gold) (1, 0, D:1) a +0 ring mail (6, 30, D:1) a +0 robe (7, -11, D:1) a quokka corpse (skeletalised by now) (7, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 17, D:1) a rat corpse (skeletalised by now) (8, 24, D:1) a ball python corpse (skeletalised by now) (10, -11, D:1) a ball python corpse (skeletalised by now) (13, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 35, D:1) a rat corpse (skeletalised by now) (19, 35, D:1) a +0 club (49, -2, D:1) a rat corpse (skeletalised by now) (50, -3, D:1) a frilled lizard corpse (skeletalised by now) (53, 29, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -8, D:2) a +0 dagger (6, -21, D:2) a +0 club (13, -2, D:2) a hobgoblin corpse (skeletalised by now) (15, -12, D:2) a +0 robe (15, -1, D:2) a goblin corpse (skeletalised by now) (20, 1, D:2) a +0 leather armour (22, 15, D:2) a +0 whip (23, 14, D:2) a +0 halberd (26, -7, D:2) a bat corpse (skeletalised by now) (27, -5, D:2) a +0 trident a frilled lizard corpse (skeletalised by now) (27, 6, D:2) a frilled lizard skeleton (28, -9, D:2) a +0 whip (28, -6, D:2) a rat skeleton (28, -5, D:2) a +0 whip of electrocution a stone a kobold skeleton (29, -28, D:2) a +0 scale mail (30, -5, D:2) a +0 dagger a ball python skeleton (30, -1, D:2) a +0 chain mail (31, 7, D:2) a ball python skeleton (33, -20, D:2) a +0 whip (36, -21, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Zinidepu's Antique Armour Shoppe a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 pair of gloves of strength (299 gold) a +1 hat of willpower (416 gold) the +11 plate armour "Ymeq" {rC+ Slay+3} (2589 gold) rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 buckler (117 gold) the +12 ice dragon scales of the Ethereal God {rF- rC++ Int+2 Dex-5 Slay+3} (3010 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. an orb of guile (676 gold) (0, 0, D:3) a medusa talisman (11, -21, D:3) an adder skeleton (31, -1, D:3) a +0 spear a gnoll corpse (skeletalised by now) (41, -5, D:3) a +0 ring mail (56, -11, D:3) a hobgoblin skeleton (64, 16, D:3) a +0 ring mail Level 4 of the Dungeon (0, 18, D:4) a +0 leather armour (2, 1, D:4) an adder corpse (6, 5, D:4) 4 stones a +0 dagger (9, -2, D:4) a jackal corpse (9, -1, D:4) a jackal corpse (16, 6, D:4) a +0 spear (16, 13, D:4) 15 gold pieces