Jrobins Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, -14, D:1) a rat corpse (skeletalised by now) (3, 6, D:1) a frilled lizard skeleton (5, -9, D:1) a +0 leather armour (8, 15, D:1) a +0 chain mail (14, -14, D:1) a +0 dagger 2 stones (14, -12, D:1) a rat skeleton (15, -11, D:1) a +0 whip a kobold skeleton (21, -30, D:1) a +0 club a goblin corpse (skeletalised by now) (22, -30, D:1) a ball python corpse (skeletalised by now) (26, -10, D:1) a bat skeleton (29, 1, D:1) a +0 whip a gnoll corpse (skeletalised by now) (38, -2, D:1) a +0 hand axe (40, 1, D:1) the felid skeleton of Natasha (43, -17, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (5, -19, D:2) a +0 mace (8, -12, D:2) a +0 chain mail a hobgoblin skeleton (11, -15, D:2) a ball python skeleton (14, -23, D:2) a +0 mace (16, -17, D:2) a +0 dagger a +0 sling (17, 0, D:2) a bat corpse (skeletalised by now) (24, -26, D:2) a +0 scale mail (24, 1, D:2) a quokka corpse (skeletalised by now) (30, -40, D:2) a frilled lizard skeleton (34, 2, D:2) a +0 ring mail (35, -31, D:2) a +0 falchion (36, 6, D:2) a +0 leather armour the felid corpse of Natasha (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a howler monkey corpse (skeletalised by now) (2, 6, D:3) an adder corpse (skeletalised by now) (4, -10, D:3) a +0 club a +0 short sword a +0 dagger a +0 chain mail a +0 short sword an orc skeleton an orc skeleton (5, 9, D:3) a bat corpse (skeletalised by now) (6, -9, D:3) a +0 club a goblin skeleton (8, -6, D:3) a +0 club a goblin skeleton (9, -5, D:3) a rat skeleton (10, -3, D:3) a +0 long sword (12, 15, D:3) a rat corpse (skeletalised by now) (16, 4, D:3) an adder corpse (skeletalised by now) (21, 14, D:3) a hobgoblin corpse (skeletalised by now) (29, 4, D:3) a rat skeleton (41, 5, D:3) a hobgoblin skeleton (42, 7, D:3) a hobgoblin skeleton (44, 4, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a potion of might (2, -2, D:4) 22 gold pieces (4, 5, D:4) 8 gold pieces (5, -2, D:4) 10 gold pieces (12, 33, D:4) 9 gold pieces (32, 34, D:4) a +0 robe (32, 37, D:4) a +0 club a kobold corpse (skeletalised by now) (47, 16, D:4) a +0 hand axe (48, 16, D:4) a +1 dagger of draining a +0 chain mail a +0 club an orc corpse (skeletalised by now) (49, 7, D:4) a +0 short sword 5 stones Level 5 of the Dungeon (4, 31, D:5) a water moccasin corpse (skeletalised by now) (10, 1, D:5) an orb of attunement (18, 29, D:5) a +0 leather armour a +2 hand axe of freezing (18, 30, D:5) a +0 leather armour a +0 hand axe an orc skeleton (18, 31, D:5) a +0 flail (20, 31, D:5) a +0 dagger (21, 1, D:5) a +0 shortbow a centaur skeleton (23, 38, D:5) a +0 robe a +0 dagger an orc skeleton (24, 7, D:5) a howler monkey skeleton (24, 31, D:5) a hound skeleton (24, 37, D:5) a +0 flail a +0 chain mail a +0 hand axe a +0 scale mail a +0 hand axe an orc corpse (skeletalised by now) an orc skeleton (24, 38, D:5) a +0 ring mail a +0 falchion an orc skeleton (25, 38, D:5) a +0 robe (31, -1, D:5) a +0 club an orc skeleton (33, -2, D:5) a +0 short sword an orc skeleton (34, -2, D:5) a +0 dagger an orc skeleton (35, -2, D:5) a +0 ring mail a +0 flail (39, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, 1, D:5) a +0 mace (42, 29, D:5) a +0 flail (44, 20, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, 0, D:6) a +0 trident (12, 12, D:6) a +0 long sword (24, 32, D:6) a +0 giant spiked club (29, 26, D:6) a +0 trident a +0 leather armour an orc skeleton (39, -14, D:6) the quill talisman of the Alphagorgon {-Tele Harm rElec Dex+4} [quill talisman] -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (39, -12, D:6) a +0 ring mail (43, -13, D:6) a +0 whip an orc skeleton (44, -11, D:6) a +0 short sword an orc skeleton (49, -12, D:6) the +1 ring mail of Wecamn {+Inv Int+2 Dex+3} +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (55, -13, D:6) a +0 ring mail Level 7 of the Dungeon (0, 25, D:7) a +0 mace (9, 41, D:7) an iguana skeleton (13, -14, D:7) a +0 short sword a +0 scale mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, -13, D:7) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (21, 29, D:7) a water moccasin skeleton (33, -4, D:7) a +0 leather armour a +0 war axe (40, -5, D:7) a +0 robe a +0 dagger a +0 short sword a +0 leather armour a +0 whip of flaming (41, -5, D:7) a +0 leather armour a +0 club a +0 leather armour Level 8 of the Dungeon (9, -9, D:8) +0 steam dragon scales a steam dragon skeleton (12, -9, D:8) a +0 whip (14, 1, D:8) a +0 dagger (19, 8, D:8) a bullfrog skeleton (20, 14, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (27, 6, D:8) a +0 chain mail (32, -10, D:8) a parchment of Eringya's Surprising Crocodile (37, -9, D:8) a +0 shortbow a centaur skeleton (39, -6, D:8) a wyvern skeleton (47, -21, D:8) a kobold skeleton Level 9 of the Dungeon (22, 30, D:9) a parchment of Summon Small Mammal (25, 29, D:9) a scroll of brand weapon (29, 31, D:9) a +0 dagger a +0 ring mail an orc corpse (31, 50, D:9) a +0 plate armour (33, 46, D:9) 13 gold pieces (37, 22, D:9) a parchment of Confusing Touch the Ecumenical Temple