JugOfDraino Level 1 of the Dungeon [Shop] Geiva's Distillery 2 potions of magic (unknown) (208 gold) a potion of resistance (unknown) (130 gold) a potion of experience (unknown) (650 gold) a potion of heal wounds (104 gold) a potion of mutation (104 gold) a potion of curing (39 gold) a potion of attraction (39 gold) 2 potions of heal wounds (208 gold) a potion of might (52 gold) [Shop] Utef's Armour Shoppe a +1 leather armour of positive energy (110 gold) the +2 leather armour "Qunen" {Rampage *Corrode rElec Slay+4} (372 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). It cannot be enchanted further. a scarf of harm (90 gold) a +0 pair of boots (45 gold) a +0 scale mail (40 gold) a +2 helmet of sniping (215 gold) a +0 robe (9 gold) a +2 robe of willpower (179 gold) a +2 robe of cold resistance (179 gold) a +0 robe (9 gold) [Shop] Fal Temp's Armour Shoppe an orb of glass (286 gold) a +0 robe (9 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 pair of boots (49 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +1 scale mail of poison resistance (143 gold) a +0 pair of boots (49 gold) (0, 0, D:1) a +0 dagger (2, 15, D:1) a parchment of Arcjolt (6, 11, D:1) a +0 sling (10, 2, D:1) a +0 short sword (12, 33, D:1) a parchment of Blink (16, 5, D:1) a +0 club (16, 21, D:1) a +0 sling (17, 5, D:1) a jackal corpse (skeletalised by now) (19, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 34, D:1) a parchment of Animate Dead (27, 14, D:1) a +0 sling (28, 3, D:1) a frilled lizard corpse (skeletalised by now) (31, 10, D:1) a parchment of Magic Dart (38, 44, D:1) an orb of mesmerism (40, 26, D:1) a bat skeleton (44, 39, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, -10, D:2) a bat corpse (skeletalised by now) (13, -17, D:2) a quokka corpse (skeletalised by now) (31, -38, D:2) a +0 whip (31, -29, D:2) a parchment of Blink (40, 8, D:2) a +0 ring mail (43, -5, D:2) a +0 sling of flaming Level 3 of the Dungeon (1, -4, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (8, 0, D:3) a +0 leather armour (10, -8, D:3) a +0 club (11, -8, D:3) a +0 dagger a +0 club (12, -8, D:3) a +0 club a +0 club a +0 giant spiked club a goblin skeleton an ogre skeleton a goblin skeleton (12, -7, D:3) a +0 club a +0 dagger a goblin skeleton (13, -9, D:3) a +0 club a goblin skeleton (19, -15, D:3) 5 large rocks (19, 10, D:3) a +0 ring mail a +0 hand axe (20, -15, D:3) 6 large rocks (20, 5, D:3) a +0 whip an orc skeleton (20, 8, D:3) a +0 dagger a +0 war axe an orc skeleton (23, -2, D:3) 3 flux baubles (23, 8, D:3) a +0 vampiric short sword (24, -1, D:3) a parchment of Sigil of Binding (26, 3, D:3) a +0 hand axe an orc skeleton (29, 16, D:3) a +0 dagger a kobold skeleton (32, 1, D:3) a +0 hand axe a +0 leather armour a +0 hand axe a +0 scale mail a +0 falchion a +0 club (35, 27, D:3) a parchment of Construct Spike Launcher (37, -8, D:3) a parchment of Ozocubu's Armour (37, 17, D:3) a +0 dagger the human skeleton of Jessica (39, 20, D:3) a +0 whip a +0 hand axe a +0 chain mail an orc skeleton (39, 21, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (43, 17, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (1, 12, D:4) an inkwell talisman (6, -15, D:4) a +0 club a +1 leather armour of fire resistance a goblin skeleton (7, 1, D:4) a +0 club a goblin skeleton (9, 0, D:4) a hobgoblin skeleton (10, -1, D:4) a +0 club a goblin skeleton (15, 5, D:4) a +0 ring mail (16, 18, D:4) a storm talisman (18, -9, D:4) a +0 club a gnoll skeleton (19, -11, D:4) a +0 dagger (19, -10, D:4) a +0 club a gnoll skeleton (19, -9, D:4) a +0 club a gnoll skeleton (21, -8, D:4) a +0 flail (21, 2, D:4) a +0 dagger a +0 leather armour (36, 21, D:4) a +0 club (37, -1, D:4) a hobgoblin skeleton (37, 5, D:4) a +0 rapier (43, -19, D:4) a +0 robe (47, -27, D:4) a +0 whip Level 5 of the Dungeon (3, -9, D:5) a +0 club a +0 ring mail a +0 hand axe a +0 club a +0 ring mail a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton (7, -16, D:5) a parchment of Blink (8, -21, D:5) a +0 giant club (10, -3, D:5) a +0 robe (26, -8, D:5) a +0 hand axe (27, -6, D:5) a +0 dire flail (29, -7, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, 9, D:6) a +0 whip a +0 leather armour a +0 dagger (3, 10, D:6) a +0 mace a +0 chain mail an orc skeleton (4, 9, D:6) a +0 short sword a +0 leather armour an orc skeleton (5, 12, D:6) a staff of necromancy (18, 38, D:6) a +0 club a +0 ring mail an orc skeleton (34, 41, D:6) a +0 short sword (34, 42, D:6) a +4 flail of protection a +0 leather armour (48, 30, D:6) a +0 plate armour (49, 4, D:6) a +0 robe (49, 6, D:6) a parchment of Searing Ray (49, 42, D:6) a black bear skeleton (50, 6, D:6) an adder skeleton (55, 25, D:6) a +0 robe (61, 32, D:6) a +0 chain mail (63, 14, D:6) a +0 battleaxe Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail of command (unseen) (1, 0, D:7) a parchment of Fulsome Fusillade (2, 22, D:7) a +0 war axe a +0 robe (3, 6, D:7) a +0 rapier a +0 leather armour (3, 22, D:7) a +4 hand axe of freezing a +0 robe a +2 trident a +0 robe a +0 mace a +0 robe (5, 22, D:7) a +0 hand axe an orc corpse (6, 22, D:7) a +0 falchion a +0 short sword a +0 robe an orc corpse (7, 14, D:7) a +0 club a gnoll corpse (8, 11, D:7) a +0 halberd a gnoll corpse (8, 12, D:7) a +0 spear (9, 25, D:7) the +5 morningstar of Misconduct {elec, rC+++ Str+5 Int-5} rC+++: It renders you almost immune to cold. Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). It cannot be enchanted further. (13, 16, D:7) a +0 robe (18, 17, D:7) a +0 flail an orb of energy a steam dragon skeleton (19, 17, D:7) a +0 robe (23, 23, D:7) a +0 whip a +0 leather armour a gnoll skeleton (24, 14, D:7) a howler monkey corpse (skeletalised by now) (26, 23, D:7) a blade talisman