JustWarren Level 1 of the Dungeon Level 2 of the Dungeon (10, 2, D:2) a +0 dagger (20, 8, D:2) a +0 robe (21, -40, D:2) a +0 dagger (21, -11, D:2) 3 stones (25, -25, D:2) a +0 dagger (31, -3, D:2) a +0 club (38, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, 41, D:3) a +0 war axe (5, 6, D:3) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 leather armour (6, 6, D:3) a +0 short sword 4 stones (8, 8, D:3) a +0 dagger a +0 robe (12, 18, D:3) 3 stones (16, 32, D:3) a +0 dagger (31, 21, D:3) the +4 mace of Dried Tears {freeze, rN+} rN+: It protects you from negative energy. (34, -1, D:3) a +2 quarterstaff of chaos (37, -2, D:3) a +0 hammer (44, 1, D:3) a +0 dagger (47, 23, D:3) a +0 whip 5 stones (51, 39, D:3) a +0 short sword a +0 scale mail (52, 35, D:3) a +0 club (52, 36, D:3) 2 stones (54, 46, D:3) 3 stones (56, 45, D:3) a +0 short sword of protection 3 poisoned darts Level 4 of the Dungeon (7, 26, D:4) a +0 cloak (10, 36, D:4) a +0 leather armour (18, 20, D:4) a +0 long sword (31, -5, D:4) a +0 leather armour a +0 short sword (31, 17, D:4) a +0 dagger 3 stones (48, 27, D:4) a +0 trident (49, -4, D:4) a +0 cloak (53, 12, D:4) a +0 dagger (63, 30, D:4) a +0 club (64, 40, D:4) a +0 war axe a +1 dagger of holy wrath a +0 ring mail (66, 42, D:4) a +4 mace (67, 43, D:4) a +0 short sword (70, 5, D:4) a +0 short sword 2 stones Level 5 of the Dungeon [Shop] Duemy's Antique Weapon Boutique a +0 dagger (38 gold) a +0 short sword (57 gold) a +0 flail of protection (117 gold) a +0 club (19 gold) a +0 war axe (66 gold) a +0 trident (66 gold) a +0 war axe (66 gold) (0, 0, D:5) a +0 robe a +0 dagger a +0 chain mail a +0 dagger (0, 7, D:5) a +0 ring mail a +0 falchion (2, -2, D:5) a +0 dagger a +1 falchion of distortion (3, 11, D:5) a +0 spear (13, -7, D:5) a +0 chain mail a +0 dagger (14, -7, D:5) a +0 leather armour a +0 flail (15, -14, D:5) a +0 giant spiked club (16, -6, D:5) a +0 trident (17, -13, D:5) the +1 dire flail of Ziggesol {elec, rF+ rN+++ Int-4 Dex-5} Int-4: It affects your intelligence (-4). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. a potion of degeneration (18, -16, D:5) a scroll of identify (19, 17, D:5) a +0 flail a +0 leather armour a +0 hand axe a +0 leather armour a +0 club a +0 ring mail (19, 18, D:5) a +0 short sword (19, 20, D:5) a +0 club (21, 6, D:5) 6 stones (24, 12, D:5) a +0 dagger a +0 robe (26, -15, D:5) 6 stones (26, -1, D:5) a +0 leather armour 3 boomerangs a +0 club (27, 0, D:5) a +0 club (29, -3, D:5) a +0 ring mail a +0 short sword Level 6 of the Dungeon (6, -31, D:6) a +0 short sword (9, -31, D:6) 2 potions of degeneration (15, -24, D:6) a +0 war axe (15, -23, D:6) a +0 short sword (16, -23, D:6) a +0 whip 3 stones a +2 scale mail of positive energy (16, 7, D:6) a +0 trident (27, -40, D:6) a +0 falchion a +0 leather armour (29, -26, D:6) a +0 flail (35, -2, D:6) a +0 rapier (38, -19, D:6) a +0 morningstar (41, -11, D:6) a +0 whip (45, -12, D:6) a curare-tipped dart a +0 dagger (47, -18, D:6) a +0 whip a +0 flail a +0 ring mail (47, -17, D:6) a +0 short sword 4 stones a +0 short sword a +0 leather armour (48, -1, D:6) a +0 short sword a +0 chain mail (50, -15, D:6) a +0 hand axe (51, -15, D:6) a +0 short sword a +0 whip a +0 dagger (52, -7, D:6) a +0 morningstar a +0 leather armour a +0 dagger a +0 ring mail (54, -7, D:6) a +0 mace a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, 19, D:7) a +2 whip of distortion (15, -18, D:7) a scroll of identify (15, 9, D:7) a +0 plate armour (20, 11, D:7) a +0 leather armour (34, -26, D:7) a +0 ring mail (42, -23, D:7) a +0 club a +0 chain mail (42, -18, D:7) a +0 dagger (47, -22, D:7) a +0 dagger a +0 leather armour (48, -22, D:7) a +0 dagger (49, -1, D:7) a +0 long sword of holy wrath (50, -22, D:7) a +0 hand axe a +0 whip (58, -9, D:7) a scroll of identify Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, 10, D:8) a +0 club a +0 flail a +0 whip a +0 robe (3, 8, D:8) a potion of degeneration (4, 9, D:8) a +0 whip (7, 14, D:8) a +0 spear (9, -12, D:8) a +0 dagger (10, -24, D:8) a +0 chain mail Level 9 of the Dungeon [Shop] Buej's Jewellery Shop a +5 ring of evasion (432 gold) an amulet of regeneration (360 gold) the dragon-blood talisman of Midnight {rF- rC+ rCorr Str+5} (2206 gold) [dragon-blood talisman] Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. an amulet of regeneration (360 gold) the ring "Unugurur" {Wiz rC- Int+3 Stlth+} (469 gold) [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. an amulet of faith (480 gold) a +4 ring of protection (432 gold) a ring of see invisible (180 gold) (0, 0, D:9) a +0 robe (2, 1, D:9) 8 stones (12, -19, D:9) a +0 falchion (13, -8, D:9) a +0 trident (20, 6, D:9) a scroll of identify (29, -27, D:9) 2 poisoned darts (43, 3, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 robe (1, -2, D:10) a +1 dagger of electrocution (1, 20, D:10) a +0 robe (6, 14, D:10) 5 large rocks (7, 3, D:10) a scroll of identify (14, -4, D:10) a +0 quarterstaff (16, 17, D:10) a +0 giant spiked club a +0 giant club (17, 8, D:10) a +0 orcbow (17, 10, D:10) a scroll of summoning (19, 10, D:10) a +0 chain mail (21, 8, D:10) 6 curare-tipped darts (24, -2, D:10) 4 stones (25, 21, D:10) a +0 leather armour (29, 9, D:10) a +0 club (31, 2, D:10) a +0 whip (31, 8, D:10) a +0 leather armour 2 boomerangs a +0 whip (31, 9, D:10) a +0 whip (31, 10, D:10) a +0 robe a +0 dagger (34, -9, D:10) a +0 flail (38, 24, D:10) a +0 robe (47, 26, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a scroll of identify (8, 9, D:11) the +5 whip "Death Rattle" {freeze, Str+3} Str+3: It affects your strength (+3). (23, 18, D:11) a +0 dire flail a +0 dire flail (29, 12, D:11) a +0 giant club (29, 13, D:11) a +0 giant club (29, 14, D:11) a +0 giant club (29, 15, D:11) a +0 giant club a +0 giant club (29, 16, D:11) a +0 dire flail (31, 13, D:11) a +0 giant club (41, 27, D:11) 2 poisoned darts (42, 9, D:11) a +0 chain mail (44, 8, D:11) a +0 scale mail (51, 32, D:11) 6 boomerangs (53, -5, D:11) 4 poisoned darts (54, -16, D:11) 5 stones (60, 11, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a staff of fire (unseen) (4, 3, D:12) a wand of paralysis (6) (23, 54, D:12) a +0 flail the Ecumenical Temple