JustWarren Level 1 of the Dungeon (0, 0, D:1) a +0 robe (15, 50, D:1) a +1 ring mail of cold resistance (17, 49, D:1) 3 stones (27, 55, D:1) 3 stones (36, 43, D:1) a +0 robe (37, 58, D:1) a +0 sling (43, 38, D:1) a +0 short sword a stone (45, 26, D:1) a +0 leather armour (53, 17, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Zunk's General Store a +1 leather armour of cold resistance (140 gold) a +0 robe (7 gold) 6 stones (6 gold) a +0 mace (30 gold) (0, 0, D:2) a +0 hammer (10, -1, D:2) a +0 hammer (11, -2, D:2) a +1 hammer of holy wrath (12, -1, D:2) a +0 hammer (13, -2, D:2) a +0 hammer (13, 21, D:2) a +0 short sword (17, 23, D:2) a +0 club (22, -5, D:2) a +0 short sword (26, 6, D:2) a +1 short sword of speed (33, 37, D:2) a +0 dagger (33, 40, D:2) a +0 robe (37, 31, D:2) a +1 whip of venom 5 stones (39, -5, D:2) a +0 hand axe (44, 10, D:2) a +0 sling a +0 club a +0 club (45, 11, D:2) a +0 club a +0 animal skin a +0 club a +0 dagger (48, 24, D:2) 6 stones (51, 3, D:2) a +0 dagger 3 stones (56, 2, D:2) a +0 club (58, 22, D:2) the +3 ring mail "Mylam" {rN+ Str+5 Int-2} Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). rN+: It protects you from negative energy. (58, 23, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 28, D:3) a +0 whip (1, 17, D:3) a +0 short sword (1, 22, D:3) a +0 quarterstaff (2, 15, D:3) a +1 flail of protection the human corpse of Edmund (skeletalised by now) (4, 5, D:3) a boomerang a +0 falchion (8, 3, D:3) a +0 dagger (8, 17, D:3) a +0 club (24, 30, D:3) a +0 hand axe (24, 31, D:3) 5 stones a +0 leather armour a +0 short sword (25, 32, D:3) a +0 chain mail a +0 club (30, 25, D:3) 2 poisoned darts (31, 13, D:3) a potion of degeneration 2 potions of attraction (31, 14, D:3) a +0 club a +0 chain mail a +0 whip a +0 whip a +0 leather armour (31, 15, D:3) a +0 whip (35, 0, D:3) a +0 club a +0 leather armour of cold resistance (35, 1, D:3) a +0 short sword (35, 3, D:3) a +0 hand axe 6 stones a +0 hand axe (38, 12, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a book of Geomancy (2, 32, D:4) a water moccasin corpse (3, 7, D:4) a +0 dagger (7, 33, D:4) a potion of might (16, 5, D:4) a +0 short sword (17, 23, D:4) a +0 dagger (19, 41, D:4) 2 boomerangs (20, 7, D:4) a +0 whip (27, 28, D:4) 8 gold pieces (27, 33, D:4) a +0 club (28, 5, D:4) a +0 leather armour (30, 7, D:4) a +0 short sword (30, 27, D:4) a +0 leather armour (41, 10, D:4) a +0 short sword