Dungeon Crawl Stone Soup version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 4535003919876224364 46 KUP the Conjurer (level 3, -3/26 HPs) Began as a Demigod Conjurer on Dec 6, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:44 (586 turns). KUP the Conjurer (Demigod Conjurer) Turns: 586, Time: 00:04:45 Health: -3/26 AC: 2 Str: 8 XL: 3 Next: 27% Magic: 1/8 EV: 11 Int: 24 God: Gold: 29 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +1 flail (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... e - amulet of magic regeneration Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn %: no passive effects @: very slow A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons f - a +1 flail of venom (weapon) t - a +2 dagger of speed Missiles c - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery e - an amulet of magic regeneration (around neck) Potions b - a potion of magic d - a potion of curing {!q} Skills: - Level 0.1 Fighting - Level 1.0 Short Blades - Level 1.0 Maces & Flails - Level 1.7 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 f - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11406 Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The magic dart hits the adder. You kill the adder! You feel sick. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) You feel sick. Sigmund laughs darkly. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Sigmund! Sigmund is heavily wounded. You feel sick. The searing ray misses Sigmund. You feel sick. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. You feel sick. Sigmund splashes around in the water. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ##.###~~~# ##~# #...#...~# #####.# .........###....## .........#.'..@.# .........'.'....# .........###....## #...#....# #####.## ##.###.~## ##@# #~≈~#.~~# #@~# .~≈≈~~~## #~~~# ~~.~#.## #~~~# ~.#..## #~~~# P##.## ~~~~# .# ~~~≈# ≈≈~~~# ~~≈≈~# You could see Sigmund. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins 3 jackals (D:1) 3 kobolds (D:1) A quokka (D:2) A ball python (D:2) 2 bats (D:1) 3 frilled lizards (D:1) A goblin (D:1) 4 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 101 | D:1 | Reached skill level 1 in Short Blades 135 | D:1 | Reached XP level 2. HP: 5/20 MP: 1/7 454 | D:2 | Reached skill level 1 in Maces & Flails 472 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/8 475 | D:2 | Learned a level 2 spell: Searing Ray 566 | D:2 | Noticed Sigmund 586 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_basic, st_stairs_10 D:2: wad_lake_hut, layout_basic, nrook_loot_triangle, interstate_on_off, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Short Blades | 1 | 1.0 Stealth | 2 | 2.8 Maces & Flails | 1 | 1.0 Fighting | | 0.1 Dodging | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 22 Flail || 34 Cast: Magic Dart || 29 Searing Ray || 2 Use: Scroll || 1 Stab: Sleeping || 4 Armour: Robe || 55 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 578 | 14 | 0 | 0 | 2 | 296.0 | Dungeon | 592 | 578 | 14 | 0 | 0 | 2 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 372 daAuts D:2: 219 daAuts