KUP Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 10, D:1) a +0 ring mail (14, 7, D:1) a quokka skeleton (18, -2, D:1) 3 stones (20, 20, D:1) a +0 ring mail (21, -2, D:1) a +0 robe a human skeleton (27, 11, D:1) 2 stones (48, -13, D:1) a hobgoblin skeleton (56, -14, D:1) a hobgoblin corpse (skeletalised by now) (58, -19, D:1) a hobgoblin corpse (skeletalised by now) (63, 6, D:1) a +0 dagger (63, 10, D:1) 5 stones Level 2 of the Dungeon [Shop] Hadam's Antique Armour Emporium a +1 plate armour of cold resistance (910 gold) a +0 leather armour (52 gold) a +0 scale mail of cold resistance (286 gold) the +2 pair of boots "Xoricim" {Rampage rC- Will++ Str+3} (904 gold) Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+3: It affects your strength (+3). a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) the +2 plate armour of the Hills {Harm *Silence rCorr Str+6} (1367 gold) Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). a +0 leather armour (52 gold) (0, 0, D:2) a ring of positive energy (2, -1, D:2) a bat corpse (skeletalised by now) (2, 0, D:2) a hobgoblin corpse (skeletalised by now) (6, -13, D:2) a rat corpse (skeletalised by now) (7, -16, D:2) a ring of poison resistance (8, -31, D:2) a +0 whip (9, 20, D:2) a +0 club (31, -25, D:2) a +0 scale mail (35, 25, D:2) a +0 robe (39, 14, D:2) a +0 dagger (40, -32, D:2) a +0 leather armour (47, -27, D:2) a +0 mace (49, 26, D:2) a +0 club (54, -22, D:2) a +0 ring mail (54, 13, D:2) a +0 short sword Level 3 of the Dungeon (7, 19, D:3) a +0 plate armour (10, 15, D:3) 5 stones (15, 4, D:3) a +0 chain mail (19, 27, D:3) 3 poisoned darts (42, 13, D:3) a rat skeleton (50, 6, D:3) a +0 short sword a kobold corpse (skeletalised by now) (52, -4, D:3) a +0 sling