KUP Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (1, 0, D:1) a bat skeleton (6, -16, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 12, D:1) a rat corpse (skeletalised by now) (8, -18, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -16, D:1) a +0 sling (8, -6, D:1) a +0 dagger (10, -3, D:1) a +0 flail (12, 0, D:1) a +0 club a goblin skeleton (15, 5, D:1) a ball python corpse (skeletalised by now) (18, -11, D:1) a goblin corpse (skeletalised by now) (26, -21, D:1) a +0 short sword a +0 sling 3 stones (27, -19, D:1) a frilled lizard skeleton (40, 3, D:1) an amulet of guardian spirit (45, 9, D:1) 2 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 3, D:2) a +0 whip (11, -11, D:2) a +0 hand axe (13, -26, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 8, D:2) a +0 mace (42, -1, D:2) a +0 club (44, -8, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 3 stones a +0 dagger a kobold skeleton (0, 17, D:3) 7 stones (10, 4, D:3) a ball python skeleton (11, 1, D:3) 2 boomerangs a +0 dagger (11, 5, D:3) a hobgoblin skeleton (11, 20, D:3) a +0 dagger a +0 ring mail (17, 14, D:3) a +0 ring mail Level 4 of the Dungeon (5, -10, D:4) a jackal corpse (17, -2, D:4) the +0 pair of boots of the Bedighting Gods {Fly Will+ Slay-2} Fly: It grants you flight. Will+: It increases your willpower. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (18, -7, D:4) a hobgoblin corpse (22, -12, D:4) a rat corpse (23, -11, D:4) a ball python corpse a ball python corpse a rat corpse (25, -2, D:4) a +0 trident a +0 short sword (35, -3, D:4) a +0 sling a sewer (0, 0, Sewer) a +0 whip (2, 0, Sewer) a +0 short sword a stone a kobold corpse (10, -28, Sewer) a river rat corpse (10, -27, Sewer) a river rat corpse