KUP Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -8, D:1) 6 stones (9, -22, D:1) a hobgoblin corpse (skeletalised by now) (9, -21, D:1) a +0 short sword 2 stones (11, -6, D:1) a +0 sling (19, -24, D:1) a +0 dagger 4 stones (20, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (39, -22, D:1) a +0 club (39, -19, D:1) 3 stones (39, 17, D:1) a +0 spear (40, -14, D:1) a +0 sling (42, 4, D:1) 5 stones (43, -18, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a stone (2, 13, D:2) 3 large rocks (2, 15, D:2) a poisoned dart (4, -4, D:2) a +0 dagger a goblin corpse (5, 15, D:2) a +0 ring mail (5, 20, D:2) a potion of mutation (6, -2, D:2) an inkwell talisman (12, -20, D:2) a quokka corpse (12, -17, D:2) a bat corpse (22, -11, D:2) a +0 mace (25, 1, D:2) a hobgoblin corpse (skeletalised by now) (30, -10, D:2) a +0 club