Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 9554655645465904587 61 KUP the Vexing (level 4, -16/35 HPs) Began as a Barachi Enchanter on May 6, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (19 damage) ... on level 3 of the Dungeon. The game lasted 00:06:18 (1214 turns). KUP the Vexing (Barachi Enchanter) Turns: 1214, Time: 00:06:19 Health: -16/35 AC: 3 Str: 16 XL: 4 Next: 7% Magic: 1/7 EV: 11 Int: 15 God: Gold: 157 SH: 4 Dex: 20 Spells: 5/7 levels left rFire . . . t - +1 dagger rCold . . . l - +0 buckler rNeg . . . k - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.25/turn o - +6 ring of dexterity MPRegen 0.10/turn %: no passive effects @: weak-willed, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 157 gold pieces. Inventory: Hand Weapons t - a +1 dagger (weapon) Armour k - a +0 leather armour (worn) l - a +0 buckler (worn) Jewellery d - a +6 ring of strength (worn) o - a +6 ring of dexterity (worn) Scrolls a - a scroll of fear {unknown} i - a scroll of teleportation {unknown} j - a scroll of noise {unknown} m - a scroll of vulnerability n - 2 scrolls of amnesia {unknown} Potions b - 2 potions of heal wounds {unknown} c - 3 potions of invisibility e - a potion of haste {unknown} f - a potion of lignification {unknown} g - a potion of curing {unknown} h - 2 potions of attraction {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth - Level 2.1 Spellcasting - Level 3.2 Hexes + Level 2.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 18% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 28% 3 Tukima's Dance Hex 11% N/A 28% 3 Dazzling Flash Hex/Fire 12% N/A 50% 3 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16652 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You block the quokka's attack. You barely miss the quokka. The quokka is severely wounded. The quokka closely misses you. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka. The quokka is almost dead. The quokka misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. You hit the quokka. You kill the quokka! Aiming: Ensorcelled Hibernation (safe; 19% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (weak-willed, chance to affect: 51%) The ogre resists with significant effort. The ogre completely misses you. Aiming: Ensorcelled Hibernation (safe; 19% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (weak-willed, chance to affect: 51%) The ogre resists with significant effort. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Ensorcelled Hibernation (safe; 19% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (weak-willed, chance to affect: 51%) The ogre looks drowsy... The helpless ogre fails to defend itself. You impale the ogre!! The ogre is severely wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# ###.# #. ######.# #.# #. #......########.# .. #..........<..... #. #.############.## #. #.# #.# #. ### #.# #.# #. #.##.#####.# #.# .....##.#.....O@.## #.# ..[...........##..# #.# .......#...........# #.# ..............##....# #.# ...............##.#.# #.# ......#........##...# .....##........##.### # #...# #........##.# # ##.# #.######.##.# # You could see an ogre (weak-willed). Vanquished Creatures 2 adders (D:2) 2 dart slugs 4 endoplasms 5 hobgoblins 4 quokkas 5 ball pythons 7 bats 2 frilled lizards (D:2) 2 giant cockroaches 5 goblins 5 kobolds 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | Reached skill level 1 in Fighting 151 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 270 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 609 | D:2 | Reached XP level 3. HP: 14/28 MP: 6/6 789 | D:2 | Reached skill level 1 in Ice Magic 1081 | D:3 | Reached XP level 4. HP: 27/35 MP: 7/7 1189 | D:3 | Noticed an ogre 1214 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_basic, grunt_decor_fettered, minmay_hexomino_r4 D:2: layout_rooms, grunt_ministairs_2 D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Short Blades | 2 | 2.0 Ice Magic | 2 | 2.1 Dodging | | 2.1 Stealth | | 2.6 Spellcasting | | 2.1 Hexes | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 195 | 23 || 218 Cast: Ensorcelled Hiber | 1 | 3 || 4 Ability: Hop | 1 | || 1 Use: Scroll | 1 | 1 || 2 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 39 | || 39 Leather armour | 83 | 11 || 94 Dodge: Dodged | 117 | 12 || 129 Block: Buckler | 28 | 7 || 35