KUP Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 22, D:1) a quokka corpse (skeletalised by now) (9, 39, D:1) a +0 sling (10, 31, D:1) a +0 dagger a +0 short sword a +0 dagger a rat skeleton a kobold skeleton a goblin skeleton (16, 23, D:1) a +0 hand axe (17, 31, D:1) a rimehorn talisman (21, 12, D:1) a rat skeleton (23, 41, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 50, D:1) a +0 club (25, 33, D:1) a +0 ring mail (25, 51, D:1) a frilled lizard corpse (skeletalised by now) (29, 13, D:1) a +0 dagger (39, 53, D:1) a +0 dagger (42, 37, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, 1, D:2) a hobgoblin corpse (skeletalised by now) (3, 11, D:2) a +0 glaive (10, 1, D:2) a bat corpse (12, -21, D:2) a +0 whip a kobold corpse an adder corpse an adder corpse (22, -4, D:2) a +0 robe