Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 2853027974528690954 123 KUP the Chiller (level 4, -8/52 HPs) Began as a Mountain Dwarf Ice Elementalist on May 9, 2025. Was an Initiate of Gozag. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... on level 5 of the Dungeon. The game lasted 00:10:39 (1723 turns). KUP the Chiller (Mountain Dwarf Ice Elementalist) Turns: 1723, Time: 00:10:40 Health: -8/52 AC: 22 Str: 11 XL: 4 Next: 79% Magic: 2/8 EV: 2 Int: 21 God: Gozag Gold: 106 SH: 0 Dex: 14 Spells: 5/9 levels left rFire . . . f - +2 quarterstaff (drain) rCold . . . [offhand occupied] rNeg . . . p - melded +0 leather armour of Gughu {^Contam rPois rN++ Stlth+} rPois + g - melded +2 helmet rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + n - melded +0 pair of boots Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.28/turn a - ring of see invisible MPRegen 0.11/turn %: no passive effects @: tree-form (expiring), freezing walls A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, runic magic, artefact enchanting, agile 1, (heat vulnerability 1), MP-powered wands a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 201 gold pieces. You paid 95 gold pieces to Gozag. Inventory: Hand Weapons f - a +2 quarterstaff of draining (weapon) v - a +0 hand axe Armour g - a +2 helmet (melded) n - a +0 pair of boots (melded) o - a +0 buckler p - the +0 leather armour of Gughu (melded) {^Contam rPois rN++ Stlth+} (You found it on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. Jewellery a - a ring of see invisible (worn) d - a +6 ring of intelligence (worn) h - an amulet of faith Scrolls c - 2 scrolls of noise i - a scroll of enchant weapon {unknown} k - 3 scrolls of revelation {magic mapping !r} l - 2 scrolls of teleportation {unknown} r - a scroll of identify s - a scroll of silence {unknown} w - a scroll of torment {unknown} Potions b - 2 potions of magic j - 2 potions of cancellation {!q} m - a potion of haste {unknown} q - a potion of heal wounds {unknown} u - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Axes - Level 1.4 Dodging - Level 1.4 Stealth + Level 0.9 Shields - Level 3.0 Spellcasting - Level 4.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 76% 1d8 2% 1 x - Frozen Ramparts Ice 38% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 19% N/A 8% 3 Summon Ice Beast Ice/Summ 11% N/A 17% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Cigotuvi's Putrefaction Necr/Air 3% N/A 78% 4 Fulminant Prism Conj/Alch 1% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 3% 2d3 (+2d1 78% 4 Alistair's Intoxication Alch 2% N/A 98% 5 Borgnjor's Vile Clutch Necr/Erth 1% N/A 98% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Sphinx Sisters Hex/Summ 1% N/A 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26958 Temple (1/1) D:5 Zot: 5975 Altars: Ashenzari Cheibriados Elyvilon Gozag Makhleb Nemelex Xobeh Qazlal Sif Muna Uskayaw Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are agile. (Dex +4, Str/Int -1) (You are vulnerable to heat. (rF-)) You expend magic power (3 MP) to strengthen your wands. Message History It was a potion of mutation. You feel extremely strange. You feel vulnerable to heat. You feel your magical essence link to the dungeon's wands. You feel agile. The phantom closely misses you. You turn into a tree. Your +0 pair of boots, +0 leather armour of Gughu {^Contam rPois rN++ Stlth+} and +2 helmet meld into your body. Your roots penetrate the ground. The phantom hits you but does no damage. You hit the phantom but do no damage. The phantom is severely damaged. The phantom hits you but does no damage. x2 Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The phantom hits you but does no damage. Your magical contamination has completely faded away. You hit the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you but does no damage. The phantom hits you but does no damage. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (severely damaged, 100% to hit) Okay, then. You completely miss the ogre. The ogre is heavily wounded. The adder is no longer moving slowly. The phantom hits you but does no damage. The wall freezes the ogre. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You hit the ogre. You drain the ogre. The ogre is severely wounded. Your transformation is almost over. The phantom hits you but does no damage. The wall freezes the ogre. The ogre hits you with a +0 giant club! You die... Your body crumbles into a pile of gold. ..... ..... ..... ...... ..........### ....... ....### ..............### ........ .......### .....##.##....S.♣.# ..##..#..#.....WO## ..................## .≈≈≈≈≈......#....... ~≈≈≈≈≈≈≈......?..... ≈~≈≈≈≈≈≈≈≈.......#... ≈~≈≈≈≈≈≈≈≈≈...#....... ≈≈...≈≈≈≈≈≈.......##..# ≈≈.>.≈≈≈≈≈≈.......# You could see an ogre (very drained), a phantom and an adder. Vanquished Creatures A hound (D:4) An iguana (D:4) 2 adders 3 dart slugs 4 endoplasms 2 giant cockroaches 5 hobgoblins 4 jackals (D:2) An orc (D:4) 3 ball pythons 2 bats 3 frilled lizards (D:1) 6 goblins 14 kobolds 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Mountain Dwarf Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 227 | D:1 | Reached skill level 1 in Fighting 300 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/5 521 | D:2 | Reached skill level 4 in Ice Magic 546 | D:2 | Reached skill level 1 in Axes 650 | D:2 | Reached XP level 3. HP: 23/28 MP: 3/6 685 | D:2 | Learned a level 3 spell: Frozen Ramparts 777 | D:2 | Identified the +0 leather armour of Gughu {^Contam rPois | rN++ Stlth+} 1206 | D:3 | Noticed an ice beast 1302 | D:4 | Got the Textbook on Hexes and Misery 1324 | D:4 | Reached XP level 4. HP: 8/35 MP: 1/7 1663 | D:5 | Entered Level 5 of the Dungeon 1663 | D:5 | Noticed a phantom 1667 | D:5 | Found a staircase to the Ecumenical Temple. 1675 | D:5 | Noticed an ogre 1677 | Temple | Entered the Ecumenical Temple 1690 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 1717 | D:5 | Gained mutation: You are vulnerable to heat. (rF-) [potion | of mutation] 1717 | D:5 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1717 | D:5 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1723 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_a, layout_rooms D:2: layout_basic, minmay_goblin_kobold_house D:3: cheibrodos_helix_gallery, layout_loops_ring D:4: layout_loops_ring, lemuel_crystal_altar, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_jeans D:5: layout_cave_pools, temple_pool_b, index_necropolis_entry_repeat_visits, serial_shops, shop Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 3 | 3.0 Fighting | 1 | 1.0 Ice Magic | 4 | 4.0 Axes | 1 3 | 3.0 Dodging | | 1.4 Stealth | | 1.4 Shields | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Hand axe | 81 | 13 || 94 Quarterstaff | | 12 || 12 Cast: Freeze | 39 | 6 || 45 Frozen Ramparts | 1 | 3 || 4 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Stab: Sleeping | 3 | 2 || 5 Armour: Robe | 48 | || 48 Leather armour | 36 | 26 || 62 Skin | | 10 || 10 Dodge: Dodged | 60 | 15 || 75