Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 11378066114276340874 80 KUP the Apothecary (level 4, -1/30 HPs) Began as a Merfolk Alchemist on May 10, 2025. Killed by nerve-wracking pain ... invoked by a shadow imp (12 damage) ... on level 3 of the Dungeon. The game lasted 00:06:01 (1086 turns). KUP the Apothecary (Merfolk Alchemist) Turns: 1086, Time: 00:06:01 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 39% Magic: 5/7 EV: 12 Int: 16 God: Gold: 63 SH: 0 Dex: 14 Spells: 1/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of poison h - a scroll of enchant weapon {unknown} Potions d - 2 potions of attraction Skills: - Level 2.0 Short Blades - Level 3.0 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.8 Conjurations - Level 2.0 Air Magic - Level 4.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 20% 2d6 10% 2 x - Poisonous Vapours Alch/Air 44% 1d2 6% 1 z - Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16919 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The shadow imp is moderately wounded. The shadow imp barely misses you. You completely miss the shadow imp. The shadow imp is moderately wounded. You barely miss the shadow imp. The shadow imp is moderately wounded. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp is moderately wounded. The shadow imp hits you. Casting: Mercury Arrow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (moderately wounded, chance to weaken: 100%) The glob of mercury hits the shadow imp. The shadow imp looks weaker. The shadow imp is severely wounded. The shadow imp barely misses you. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You barely miss the shadow imp. The shadow imp is severely wounded. The shadow imp barely misses you. You feel better. The shadow imp misses you. Magic courses through your body. The shadow imp gestures at you. Pain shoots through your body! Casting: Mercury Arrow (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a shadow imp (severely wounded, weak, chance to weaken: 100%) The glob of mercury misses the shadow imp. The shadow imp gestures at you. Pain shoots through your body! You die... #######+### #.........# #.........#### #.........'..######## ##.........##..#...... ........5@.......# #....:....###...# ########### #.#>.....# #.######## #################.# #...............#.# #.#############.#.# #.# #.#.# #.# #.#.# You could see a shadow imp (weak). Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) A giant cockroach (D:2) 7 hobgoblins 3 jackals (D:2) A quokka (D:2) 3 ball pythons 2 bats 2 endoplasms 4 frilled lizards 3 goblins 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Reached skill level 1 in Short Blades 221 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 225 | D:1 | Learned a level 2 spell: Mercury Arrow 507 | D:2 | Reached skill level 1 in Air Magic 528 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 664 | D:2 | Found Sackey's Antique Weapon Shop. 699 | D:2 | Learned a level 3 spell: Mephitic Cloud 1062 | D:3 | Reached skill level 1 in Conjurations 1062 | D:3 | Reached XP level 4. HP: 23/30 MP: 2/7 1086 | D:3 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_basic, serial_shops, shop D:3: layout_basic, serial_shops, nicolae_shop_hallway_stairs Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 2 | 2.0 Dodging | 3 | 3.0 Air Magic | 1 2 | 2.0 Conjurations | 1 | 1.8 Stealth | | 2.1 Spellcasting | | 2.0 Alchemy | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 53 | 9 || 62 Cast: Poisonous Vapours | 38 | || 38 Mercury Arrow | 1 | 3 || 4 Use: Scroll | 3 | || 3 Potion | | 2 || 2 Stab: Sleeping | 3 | || 3 Armour: Robe | 36 | 2 || 38 Dodge: Dodged | 55 | 7 || 62