Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 9449627915268426279 4 KUP the Apothecary (level 1, -1/12 HPs) Began as an Octopode Alchemist on May 12, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (164 turns). KUP the Apothecary (Octopode Alchemist) Turns: 164, Time: 00:01:39 Health: -1/12 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour b - an orb of energy Scrolls c - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 0.4 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 1.0 Unarmed Combat - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.2 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 12% N/A 45% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5835 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You kill the endoplasm! Training target 1.0 for Unarmed Combat reached! Your Unarmed Combat skill increases to level 1! You need to enable at least one skill for training. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin. The hobgoblin closely misses you. You tentacle-slap the hobgoblin but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. You kill the hobgoblin! You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: an endoplasm (lightly wounded) Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm misses you. Your magical contamination has completely faded away. You tentacle-slap the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You die... #......>...... .. #.........# # #.........############## #................†...... ##........#############.# #.......[.# #.# #.........# #.# #....######### ..# #.......@J)..####.#. ... #...########........ ..#. #...# #......... ..#. #...# #......... ##### #.g..J.... #......... #......... .........# ##.......# You could see an endoplasm (poisoned). Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A goblin (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 156 | D:1 | Reached skill level 1 in Unarmed Combat 164 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.0 Fighting | | 0.4 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Conjurations | | 1.0 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Cast: Poisonous Vapours || 3 Armour: Skin || 5 Dodge: Dodged || 4