KUP Level 1 of the Dungeon (0, 16, D:1) a ring of positive energy (1, -3, D:1) a ball python corpse (skeletalised by now) (2, 18, D:1) an amulet of the acrobat (31, 11, D:1) a quokka corpse (skeletalised by now) (35, -15, D:1) a +0 dagger (36, -19, D:1) a +0 sling (37, 7, D:1) a hobgoblin corpse (skeletalised by now) (42, -12, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (60, 20, D:1) a +0 dagger Level 2 of the Dungeon (1, 9, D:2) a +0 leather armour (1, 16, D:2) a javelin (6, -7, D:2) a frilled lizard corpse (skeletalised by now) (10, 1, D:2) a +0 short sword a stone (16, 2, D:2) a +0 robe (32, 5, D:2) a +0 falchion (34, -10, D:2) a bat corpse (38, -7, D:2) a rat corpse