Dungeon Crawl Stone Soup version 0.34-a0-846-gfce907168a (webtiles) character file. Game seed: 2348841978901946797 18 KUP the Conjurer (level 2, 0/21 HPs) Began as a Barachi Conjurer on Sept 26, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (476 turns). KUP the Conjurer (Barachi Conjurer) Turns: 476, Time: 00:03:26 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 70% Magic: 4/6 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - 2 potions of magic Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 f - Searing Ray Conj 56% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 8% N/A 43% 3 Fulminant Prism Conj/Alch 8% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11459 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The bat moves out of view. The adder bites you. You are poisoned. The adder poisons you! You feel sick. Hop to where? Press: ? - help, Dir - move target Boing! * * * LOW HITPOINT WARNING * * * You feel sick. As you read the scroll labelled COWITR LAUCH, it crumbles to dust. You feel aware of your surroundings. You sensed 1 altar. It was a scroll of revelation. You feel sick. Found a stone staircase leading up. Okay, then. Unknown command. Okay, then. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. You feel sick. As you read the scroll labelled HOGOLO JYOHIDI, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. You feel sick. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (66% to hit) You feel a surge of power! You focus your ray upon the adder. The searing ray hits the adder! The adder is almost dead. (Press . to maintain the ray.) You feel sick. You are no longer poisoned. The adder bites you. You die... ,* ######.#.#######........, ,* ######.#.#######........, ** ######.#.#######........, ######.#.#######........, ######.....#####........, * ######.....#####......b., ********######.....#####........, ,,,,,,,,................#####***, ,*******###.....@S.............., ,****** ###........######.######, ,,,,,,* ######.#............,,,,, ,****,* ######.#.............#**, ,* *,* ######...#......#......,, ,* *,**########.#.####.#,,....., ,* *,*,..............#.#,,....., ,* *,*,########.#.#.##..,,,...., ** *,*,###...<#.#.#.....,*,,**,, You could see an adder. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A ball python (D:1) 5 bats 2 goblins A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | KUP the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 148 | D:1 | Reached XP level 2. HP: 5/19 MP: 0/5 257 | D:1 | Learned a level 2 spell: Searing Ray 309 | D:1 | Reached skill level 1 in Fighting 468 | D:2 | Noticed Sigmund 476 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_park_tiny_pond D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Cast: Magic Dart || 18 Searing Ray || 7 Ability: Hop || 3 Drink: Brilliance || 1 Berserk rage || 1 Read: Identify || 1 Revelation || 1 Armour: Robe || 23 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 539 | 539 | 0 | 127 | 0 | 2 | 269.5 | Dungeon | 539 | 539 | 0 | 127 | 0 | 2 | 269.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 472 daAuts D:2: 66 daAuts