KUP Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 4, D:1) a jackal corpse (skeletalised by now) (12, 28, D:1) a bat corpse (skeletalised by now) (15, 11, D:1) 5 poisoned darts (17, 25, D:1) a +0 dagger (20, 18, D:1) a frilled lizard skeleton (21, 19, D:1) a +0 leather armour (26, 23, D:1) a hobgoblin corpse (skeletalised by now) (27, 16, D:1) a rat corpse (skeletalised by now) (31, -11, D:1) a rat corpse (skeletalised by now) (37, 1, D:1) a ball python corpse (skeletalised by now) (43, -9, D:1) a +0 dagger (44, 26, D:1) a +0 dagger 4 stones (50, 2, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (3, 8, D:2) 3 boomerangs (6, 23, D:2) a +0 dagger (10, 43, D:2) a frilled lizard corpse (skeletalised by now) (21, 8, D:2) a +0 whip (32, 38, D:2) a +0 spear (35, 16, D:2) a quill talisman (39, 25, D:2) a +0 dagger (39, 42, D:2) a +0 flail (42, 44, D:2) a parchment of Mercury Arrow (46, 38, D:2) a rat corpse (skeletalised by now) (52, 1, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Guxtuati's Weapon Shop a +0 mace of draining (81 gold) 6 javelins (198 gold) a +0 orcbow (44 gold) a +0 whip (27 gold) a +0 spear (33 gold) the +11 mace "Yrijulle" {protect, rPois} (767 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 hand axe (33 gold) (12, 7, D:3) a parchment of Slow (30, -5, D:3) a clockroach corpse a sewer (0, 0, Sewer) a potion of mutation (0, 1, Sewer) 2 javelins (1, -2, Sewer) a dart slug corpse (6, -5, Sewer) a jackal corpse a frilled lizard skeleton (6, -3, Sewer) a jackal corpse (24, -7, Sewer) a jackal corpse a jackal corpse (24, -6, Sewer) a +0 club a kobold corpse (24, -5, Sewer) a +0 short sword (28, -7, Sewer) a +0 short sword