KUP Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 5, D:1) a bat corpse (skeletalised by now) (10, -2, D:1) a jackal corpse (skeletalised by now) (11, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (13, 10, D:1) a +0 ring mail (14, -3, D:1) a jackal corpse (skeletalised by now) (14, 6, D:1) a rat corpse (skeletalised by now) (19, 15, D:1) a +0 dagger (21, 16, D:1) a +0 leather armour (27, 12, D:1) a +0 robe (36, 20, D:1) a rat corpse (skeletalised by now) (37, 51, D:1) a +0 club 3 stones (39, 6, D:1) a goblin skeleton (39, 7, D:1) a +0 dagger (39, 16, D:1) a +0 whip (44, 11, D:1) a rat corpse (skeletalised by now) (48, 35, D:1) a +0 whip (49, 27, D:1) a +0 dagger (50, 24, D:1) a bat corpse (skeletalised by now) (53, 13, D:1) 5 boomerangs (53, 15, D:1) a +0 club Level 2 of the Dungeon [Shop] Sajoer's Antique Armour Boutique a +0 ring mail (92 gold) a +0 pair of boots (103 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) the +2 leather armour of Eternal Winter {Int+2} (533 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 plate armour (414 gold) the +13 crystal plate armour of Egalitarianism {+Inv rC- Will+++ rCorr} (3240 gold) +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 pair of boots (103 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 1, D:2) a human skeleton (3, -5, D:2) a human skeleton (4, 9, D:2) a ball python corpse (skeletalised by now) (5, -1, D:2) a human skeleton (6, 0, D:2) a human corpse (skeletalised by now) (6, 1, D:2) a human corpse (skeletalised by now) (8, -1, D:2) a human skeleton (8, 0, D:2) a human skeleton (19, 18, D:2) a +0 dagger (19, 20, D:2) a +0 dagger (23, 19, D:2) a quokka corpse (skeletalised by now) (24, 21, D:2) a +0 short sword a goblin skeleton (24, 35, D:2) a +0 short sword 3 stones (28, 12, D:2) a parchment of Foxfire (30, -8, D:2) a +0 cloak (30, -3, D:2) a +0 ring mail (34, -11, D:2) a +0 sling a hobgoblin corpse (skeletalised by now) (37, -3, D:2) a quokka skeleton (38, -6, D:2) a +0 short sword (46, 32, D:2) a bat corpse (skeletalised by now) (48, 21, D:2) a frilled lizard corpse (skeletalised by now) (48, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 19, D:2) a ball python corpse (skeletalised by now) (52, 13, D:2) a +0 robe (53, 13, D:2) a parchment of Scorch Level 3 of the Dungeon (0, 0, D:3) 2 potions of might (12, 4, D:3) a +0 club (13, -1, D:3) an inkwell talisman (14, -9, D:3) a +0 trident a hobgoblin corpse (skeletalised by now) (16, -5, D:3) a +0 club (18, -13, D:3) a +0 dagger 2 stones (22, 2, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 31, D:4) a scroll of identify (6, 22, D:4) a ball python corpse (skeletalised by now) (7, 14, D:4) a +0 leather armour a +0 short sword (7, 16, D:4) a +0 scale mail a +0 dagger (8, 14, D:4) a +0 robe a +2 dagger of protection (12, 35, D:4) a +0 ring mail (13, 31, D:4) 9 gold pieces (14, 4, D:4) a +0 club (14, 9, D:4) a +0 club a +0 sling (18, 0, D:4) a +0 scimitar (20, 7, D:4) a +0 short sword a human skeleton (25, 4, D:4) a scroll of enchant weapon Level 5 of the Dungeon (0, 0, D:5) a +0 rapier a +0 leather armour a +0 hand axe of pain a +0 leather armour a +0 whip a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, -8, D:5) a +0 leather armour a +0 short sword (6, -7, D:5) a +0 hand axe an orc skeleton (11, -1, D:5) a +0 scale mail (17, -4, D:5) a +0 mace Level 6 of the Dungeon [Shop] Cuxit's Armour Emporium (Shop contents are unknown) (0, 0, D:6) a black bear corpse the Ecumenical Temple