KaBOOMerang Level 1 of the Dungeon (0, 0, D:1) a stone (3, 1, D:1) a +0 short sword (3, 24, D:1) a +0 club (4, 17, D:1) a +0 short sword (11, 16, D:1) 3 stones a +0 whip a +0 dagger (11, 17, D:1) a rat skeleton (11, 31, D:1) a +0 robe (12, 18, D:1) a +0 dagger (14, 29, D:1) a +0 dagger 2 stones (15, 31, D:1) a +0 club (16, 31, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 8, D:1) 8 stones (21, 26, D:1) a +3 whip of pain (23, 13, D:1) a +0 leather armour (26, 20, D:1) a +0 robe (27, 21, D:1) a +0 dagger (30, 36, D:1) a +0 plate armour (35, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 6, D:1) a rat corpse (skeletalised by now) (58, 39, D:1) a +0 club 5 stones (59, 37, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (18, -8, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (25, 11, D:2) a +0 chain mail (28, -6, D:2) a ball python corpse (skeletalised by now) (36, 23, D:2) a rat corpse (skeletalised by now) (38, -7, D:2) a +2 quarterstaff of speed (39, -11, D:2) a ball python corpse (skeletalised by now) (54, -1, D:2) a +0 club a +0 short sword 2 stones (59, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (67, -13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe a rat corpse the human corpse of Sigmund (15, 20, D:3) an adder corpse