KaBOOMerang Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) a jackal skeleton (8, 13, D:1) a +0 leather armour (12, -2, D:1) a bat skeleton (12, 36, D:1) a +0 dagger (14, -3, D:1) a +0 club a kobold skeleton (25, 22, D:1) a +0 short sword (30, 1, D:1) a +0 leather armour (32, 18, D:1) a +0 robe (33, 20, D:1) a +0 short sword a stone a kobold skeleton (37, 17, D:1) a +0 mace (39, 13, D:1) a +0 dagger a goblin skeleton (41, 8, D:1) a jackal skeleton (41, 32, D:1) 3 javelins Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (7, 23, D:2) the +4 sling of Linearity {speed, ^Fragile rElec rPois rN++} rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (20, -4, D:2) a rat skeleton (21, 23, D:2) a +0 scale mail (25, 24, D:2) a bat skeleton (27, 16, D:2) 3 stones (28, 6, D:2) 6 stones (28, 14, D:2) a +0 orcbow (36, 12, D:2) a staff of earth (40, 1, D:2) a potion of degeneration (41, 2, D:2) a +0 sling (41, 14, D:2) a +0 club (42, 12, D:2) a +0 leather armour (49, 24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 4, D:3) 7 gold pieces (1, 4, D:3) a potion of mutation (13, -4, D:3) a jackal corpse (skeletalised by now) (13, 12, D:3) a +0 flail (14, -4, D:3) a jackal corpse (skeletalised by now) (14, -3, D:3) a +0 club a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, -8, D:3) a +0 sling (18, 1, D:3) a ball python corpse (skeletalised by now) (19, 23, D:3) an adder skeleton (29, 4, D:3) a ball python corpse (skeletalised by now) (35, 2, D:3) a +0 club (35, 15, D:3) a rat corpse (skeletalised by now)