Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10979914412257143748 15 Kalkanos the Magician (level 2, -2/15 HPs) Began as a Deep Elf Hedge Wizard on Aug 2, 2026. Slain by Terence ... wielding a +0 mace (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:03 (750 turns). Kalkanos the Magician (Deep Elf Hedge Wizard) Turns: 750, Time: 00:06:04 Health: -2/15 AC: 3 Str: 7 XL: 2 Next: 34% Magic: 6/10 EV: 16 Int: 18 God: Gold: 115 SH: 0 Dex: 14 Spells: 6/11 levels left rFire . . . (100%) d - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) c - +0 hat rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe c - a +0 hat (worn) f - a +0 leather armour (worn) h - a +0 robe Magical Staves d - a staff of air (weapon) Jewellery e - a +5 ring of evasion (worn) Talismans g - an inkwell talisman Scrolls c - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 5.1 Spellcasting + Level 2.2 Conjurations + Level 1.1 Summonings + Level 1.2 Necromancy + Level 1.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 8% 1 b - Call Imp Summ 16% N/A 19% 2 c - Blink Tloc 16% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 13% 1 Grave Claw Necr 18% 2d8 19% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 41% 3 Ozocubu's Armour Ice 4% N/A 52% 3 Alistair's Walking Alem Alch/Frge 4% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your cerulean imp hits Terence but does no damage. Your cerulean imp closely misses Terence. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of fire resistance (ally target, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Your cerulean imp barely misses Terence. Terence hits you with a +0 mace. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of fire resistance (ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence misses you. Your cerulean imp hits Terence with a -4 spear. Terence misses you. Sorry, you're not good enough to have a special ability. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of fire resistance (lightly wounded, ally target, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 mace! Your cerulean imp barely misses Terence. Terence barely misses you. You start memorising the spell. You continue memorising. Your cerulean imp hits Terence but does no damage. Terence completely misses you. You continue memorising. Your cerulean imp hits Terence but does no damage. Terence closely misses you. You finish memorising. Spell assigned to 'c'. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. Nothing appears to happen. Your cerulean imp hits Terence but does no damage. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." # ### #. ... #.# #.# #..# #.###.# #..# #....# #..## #### #.# #... ..# #5#######..# #†# #.@@....#..# ##.# #######.#..# ##... ######.#..#####.### .................# # ################.# # ##.. ### You could see Terence (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards 2 goblins (D:1) 12 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kalkanos the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 344 | D:1 | Reached skill level 5 in Spellcasting 344 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/10 356 | D:1 | Learned a level 2 spell: Call Imp 738 | D:2 | Encountered Terence 750 | D:2 | Learned a level 2 spell: Blink 750 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, minmay_rat_gold_closets D:2: layout_loops_ring, minmay_misc_feat_room, st_stairs_1, kennysheep_cross_room, kennysheep_big_empty_room, uniq_robin, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.6 Conjurations | | 2.2 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Staff || 2 Cast: Magic Dart || 31 Call Imp || 1 Armour: Leather armour || 3 Dodge: Dodged || 6