Kalkanos Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 18, D:1) an inkwell talisman (7, 8, D:1) a +0 club a goblin skeleton (8, 10, D:1) a frilled lizard skeleton (9, -20, D:1) a ball python corpse (skeletalised by now) (9, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -1, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, -17, D:1) a +0 dagger (21, -4, D:1) a +0 ring mail (22, -2, D:1) a frilled lizard corpse (skeletalised by now) (29, -20, D:1) a +0 short sword (33, -18, D:1) a +0 robe (34, -11, D:1) a frilled lizard skeleton (36, -11, D:1) a +0 dagger (39, -17, D:1) a +0 dagger (42, -13, D:1) a hobgoblin skeleton (43, -18, D:1) a ball python skeleton (48, 2, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (4, 1, D:2) a +0 dagger (5, 5, D:2) a +0 dagger a kobold skeleton (9, 11, D:2) a +0 spear (11, -19, D:2) a +0 dagger (12, -9, D:2) a +0 dagger a kobold corpse (skeletalised by now) a quokka corpse (skeletalised by now) (17, -5, D:2) a +0 dagger (19, 19, D:2) a +0 dagger (22, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (22, 5, D:2) a +0 dagger (23, -24, D:2) a frilled lizard skeleton (24, 5, D:2) a hobgoblin corpse (skeletalised by now) (25, 7, D:2) an adder skeleton (25, 12, D:2) a ball python skeleton (26, 13, D:2) a hobgoblin skeleton (31, -29, D:2) a +0 leather armour (34, -19, D:2) an adder corpse (skeletalised by now) (43, 11, D:2) a +0 dagger (49, 2, D:2) a frilled lizard skeleton (49, 12, D:2) a +0 hand axe a +0 ring mail (50, -24, D:2) a ring of resist corrosion Level 3 of the Dungeon (6, 35, D:3) a +0 hammer (14, 23, D:3) a +0 flail (20, 28, D:3) a +0 falchion a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (21, 28, D:3) a +0 hand axe (22, 23, D:3) a +0 whip of electrocution a jackal skeleton (23, 24, D:3) a +0 halberd (24, 21, D:3) a +0 hand axe (24, 23, D:3) a +0 spear a gnoll skeleton (26, -7, D:3) a +0 war axe (26, 31, D:3) a +0 club a +0 club (28, 31, D:3) a +0 halberd a jackal skeleton (35, 18, D:3) a +0 flail an orc corpse (skeletalised by now) (39, 20, D:3) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) Level 4 of the Dungeon (5, 10, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 hand axe a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (7, 10, D:4) a +0 dagger a +0 sling a +0 club a +0 dagger a +0 club a +0 dagger a +0 robe a +0 whip a goblin skeleton an orc skeleton a gnoll skeleton (8, 10, D:4) a +0 flail a gnoll corpse (skeletalised by now) (10, 8, D:4) a +0 dagger a +0 club a +0 club a gnoll skeleton (11, 7, D:4) a +0 short sword a +0 animal skin a +0 helmet a hobgoblin skeleton (11, 9, D:4) a jackal skeleton (12, 7, D:4) a +0 scimitar a +0 sling a +0 dagger of pain a quokka skeleton (12, 11, D:4) a hound skeleton (13, 6, D:4) a +0 club a +0 dagger of venom (28, 1, D:4) a +0 dagger (31, 9, D:4) a potion of brilliance (31, 24, D:4) an iguana corpse (skeletalised by now) (34, 23, D:4) a hobgoblin corpse (skeletalised by now) (35, 23, D:4) a +0 club (37, 9, D:4) 7 gold pieces (38, 5, D:4) a potion of curing (38, 24, D:4) a +0 ring mail (48, -5, D:4) a +0 short sword a kobold corpse (skeletalised by now) (54, 10, D:4) a +0 whip Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Hilasaop {Acrobat +Inv rN+ Int-2} (4400 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Int-2: It affects your intelligence (-2). the orb of Privacy {Energy, *Corrode Str+3 Int+3 Dex+3} (2930 gold) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the +3 robe "Voabica" {rC+ MP+7} (4460 gold) rC+: It protects you from cold. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. the ring of the Tormentor {rPois Will+ Str+4 SInv} (4520 gold) [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. Str+4: It affects your strength (+4). SInv: It lets you see invisible. the necromancy staff of the Six Tusks {rN+ Str+7 Dex-5 Stlth- Necro} (3480 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. the ring of the Madman {rElec rCorr EV+5 Int+2 Dex-5} (4930 gold) [ring of evasion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). the amulet "Kuth" {Reflect SH+5 Stlth+} (3980 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. the +1 leather armour of the Valley of Death {Will+ Int+3} (2590 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the blade talisman of Zonkost {-Tele Will+ rCorr} (7800 gold) [blade talisman] -Tele: It prevents most forms of teleportation. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the ring "Rufughao" {rF+ rN+} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. the +3 hand axe of Geolikhlo {spect, rN+ Int+7} (4840 gold) rN+: It protects you from negative energy. Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +11 short sword of the Insatiable Ghosts {freeze, rElec} (7440 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +1 sling of Earthquakes {flame, rPois Str+2} (2310 gold) rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. the riddle talisman "Korraf" {Harm rF+} (9000 gold) [riddle talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. the ring "Hafrinat" {rPois rN+ rCorr Str+2} (4100 gold) [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). the +6 dagger of Plague {protect, Str+3 Dex+4} (5410 gold) Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring "Ram Has" {rPois Will++ Wiz Slay+5} (7620 gold) [ring of wizardry] rPois: It protects you from poison. Will++: It greatly increases your willpower. Wiz: It increases the success rate of your magical spells. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 ring mail of Hairiness {rElec rCorr} (2360 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +5 mace of Internal Strife {flame, Int+2 Dex+3} (4790 gold) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Gexilut" {rN+ Will++ SInv Stlth-} (3880 gold) [ring of see invisible] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (2, 2, D:5) a +0 falchion a +0 leather armour (4, 4, D:5) a +0 shortbow (5, -3, D:5) an iguana skeleton (19, 8, D:5) a +0 leather armour (21, -4, D:5) a black bear skeleton (22, 1, D:5) a +0 giant club (23, -5, D:5) a +0 leather armour a +0 short sword (23, -3, D:5) a +0 leather armour a +0 dagger (25, -4, D:5) a +0 morningstar (28, 28, D:5) a +0 short sword (30, 4, D:5) a +0 leather armour (36, 17, D:5) a +0 short sword (45, 27, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Piung's Weapon Boutique (Shop contents are unknown) (1, 7, D:6) a parchment of Call Imp (3, -9, D:6) a parchment of Static Discharge (9, 13, D:6) a +0 chain mail (12, 23, D:6) a +0 war axe of pain a +0 leather armour a +0 short sword a +0 leather armour of positive energy an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 23, D:6) a +0 short sword 3 boomerangs a +0 chain mail (17, 24, D:6) a +0 club a +0 leather armour an orc skeleton (18, -13, D:6) a +0 dagger (18, 26, D:6) a bullfrog corpse (skeletalised by now) (29, 7, D:6) a +1 spear of venom (34, -15, D:6) a +0 rapier (34, 15, D:6) a +0 club a gnoll skeleton (34, 16, D:6) a +0 club (34, 17, D:6) a +0 spear a +0 scale mail a +0 kite shield (34, 19, D:6) a +6 whip a +0 leather armour (36, -15, D:6) a +0 short sword (36, -13, D:6) a +0 flail a +0 leather armour (38, -13, D:6) a +0 leather armour (39, -12, D:6) a +0 flail a +0 leather armour an orc skeleton (43, -27, D:6) a parchment of Kinetic Grapnel (46, -2, D:6) a +0 club a +0 scale mail (48, 5, D:6) a +1 barding (49, 4, D:6) a +0 dagger a +0 robe (50, 3, D:6) a +0 dagger an orc corpse (skeletalised by now) (51, 2, D:6) a human corpse (skeletalised by now) (59, -15, D:6) a water moccasin corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Nawue's Weapon Shop a +0 club (7 gold) a +0 orcbow (60 gold) the +6 shortbow of Doubt {freeze, +Blink rF+ Stlth+} (888 gold) +Blink: It lets you blink. rF+: It protects you from fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 short sword (45 gold) 3 poisoned darts (27 gold) a +0 spear (45 gold) a +0 sling (22 gold) 5 poisoned darts (45 gold) (0, 0, D:7) a +0 falchion (3, -27, D:7) a +0 giant club (5, -25, D:7) a +6 ring of intelligence (32, -23, D:7) a +0 plate armour (32, -16, D:7) a quill talisman (39, -26, D:7) a +0 spear (39, -25, D:7) a +0 flail a gnoll skeleton (39, -23, D:7) a +0 spear (39, -7, D:7) a +0 dagger (43, 2, D:7) a maw talisman (47, -14, D:7) a +0 hand axe a +0 leather armour (48, -14, D:7) a +0 club a +0 leather armour Level 8 of the Dungeon the Ecumenical Temple