Kazmanaughter the Dungeon [Shop] Ufor's Magic Scroll Shoppe a scroll of fear (40 gold) a scroll of fear (40 gold) a scroll of fear (40 gold) a scroll of identify (20 gold) a scroll of silence (95 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Atake's Assorted Antiques a +3 ring mail of positive energy (713 gold) a scroll of poison (124 gold) a scroll of blinking (232 gold) a scroll of silence (294 gold) a potion of mutation (248 gold) a +2 robe of fire resistance (548 gold) a +1 orcbow of flaming (412 gold) a +3 longbow of flaming (889 gold) [Shop] Qunad's Jewellery Shop an amulet of the acrobat (450 gold) a +6 ring of dexterity (540 gold) the ring "Jifiatot" {rCorr EV+5} (729 gold) [ring of evasion] EV+5: It affects your evasion (+5). rCorr: It protects you from acid and corrosion. a ring of fire (375 gold) the ring "Gevata" {rF+ rN+ Wiz Int+5} (880 gold) [ring of wizardry] It improves your spell success rate. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. the ring "Usi Fupa" {+Blink rF+ rC- Dex+6} (750 gold) [ring of dexterity] Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. the ring "Jomisch" {Fly Int+3 Dex+3} (556 gold) [ring of flight] Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. a ring of resist corrosion (300 gold) the ring of Grace {rF+ Str+6 Int+6 SInv} (1002 gold) [ring of intelligence] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. SInv: It lets you see invisible. [Shop] Joluh's Antique Armour Boutique +1 ice dragon scales (1809 gold) a +0 robe (18 gold) an orb of wrath (351 gold) a +0 buckler (121 gold) the +5 scale mail of Impermeability {Fly rF+ SInv Stlth-} (1293 gold) rF+: It protects you from fire. SInv: It lets you see invisible. Fly: It grants you flight. Stlth-: It makes you less stealthy. a +0 robe (18 gold) a +0 leather armour (54 gold) a +0 robe (18 gold) [Shop] Taqeus's Magic Scroll Shop a scroll of fog (48 gold) a scroll of fear (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of silence (114 gold) a scroll of enchant weapon (90 gold) 2 scrolls of identify (48 gold) [Shop] Zafibaax's Antique Weapon Boutique a +0 hand axe (87 gold) a +0 club (29 gold) a +0 war axe (101 gold) a +0 club (29 gold) a +0 rapier (116 gold) a +0 club (29 gold) a +0 quarterstaff (116 gold) a +0 whip (72 gold) [Shop] Bitih's Book Shop a book of Misfortune (442 gold) a book of Blasting (364 gold) a book of the Wilderness (494 gold) the Encyclopedia of the Mayfly (624 gold) Spells Type Level a - Passwall Earth 3 b - Animate Armour Summoning/Earth 4 c - Bombard Conjuration/Earth 6 d - Summon Hydra Summoning 7 a book of Cantrips (208 gold) a book of Party Tricks (286 gold) a book of Party Tricks (286 gold) Sif Muna's Papyrus of Freezing Curses (364 gold) Spells Type Level a - Freeze Ice 1 b - Tukima's Dance Hexes 3 c - Rimeblight Ice/Necromancy 7 [Shop] Sapsumuo's Distillery a potion of mutation (152 gold) a potion of enlightenment (95 gold) a potion of haste (190 gold) a potion of mutation (152 gold) a potion of curing (57 gold) a potion of attraction (57 gold) a potion of magic (152 gold) a potion of heal wounds (95 gold) a potion of ambrosia (152 gold) a potion of attraction (57 gold) [Shop] Luifiroe's Assorted Antiques a potion of attraction (75 gold) the +3 eveningstar "Fysseapi" {drain, MP+5 Str+2 Int-3} (1435 gold) Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). MP+5: It affects your magic capacity (+5). a scroll of enchant weapon (187 gold) a scroll of identify (50 gold) a scroll of brand weapon (237 gold) a phantom mirror (1000 gold) a +2 robe of willpower (442 gold) a phial of floods (1000 gold) [Shop] Icontean's Book Boutique a book of Unlife (588 gold) a book of Burglary (308 gold) the Unrestrained Analects (616 gold) a book of Vapours (252 gold) a book of Blood (448 gold) a book of the Spheres (896 gold) the Excursus on Damage and Formulae (476 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Hoarfrost Cannonade Ice/Alchemy 5 a book of Dangerous Friends (588 gold) [Shop] Ymo Amu's Armour Shop the +2 leather armour of the Original Sin {rN+} (371 gold) rN+: It protects you from negative energy. the +0 ring mail "Qusuuluq" {Will++} (400 gold) Will++: It greatly increases your willpower. a +1 plate armour of fire resistance (560 gold) the +4 ring mail of Integrity {Fly rC+ Stlth+} (686 gold) rC+: It protects you from cold. Fly: It grants you flight. Stlth+: It makes you more stealthy. a +2 robe of willpower (283 gold) a +2 ring mail of willpower (336 gold) [Shop] Jegriej's Jewellery Boutique the ring "Ciatiuto" {MP+9 Int+3 Stlth+} (433 gold) [ring of magical power] Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. a +6 ring of dexterity (432 gold) a ring of flight (210 gold) a +6 ring of strength (432 gold) a ring of magical power (240 gold) the ring of Happiness {rPois rN+ Str+6 Int-3 Slay+3} (692 gold) [ring of strength] Str+6: It affects your strength (+6). Int-3: It affects your intelligence (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. the ring of Emob {rElec rPois Str+6 Int-4} (458 gold) [ring of poison resistance] Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. a blade talisman (360 gold) a ring of poison resistance (240 gold) a ring of flight (210 gold) the ring of Qijeaseb {*Corrode rF+ Will+ Int+2} (434 gold) [ring of protection from fire] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +4 ring of protection (432 gold) [Shop] Dafycw's Book Shoppe a book of Misfortune (544 gold) a book of Debilitation (320 gold) a book of Air (352 gold) Tuorol's Directory of the Retinue and Dark Deeds (448 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Animate Dead Necromancy 4 c - Summon Cactus Giant Summoning 6 Great Wizards, Vol. II (608 gold) an Everburning Encyclopedia (608 gold) the Thoughts on Metallic Enchantment (448 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Anguish Hexes/Necromancy 4 c - Lee's Rapid Deconstruction Earth 5 the Secrets of Oozing Pus (608 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Kiss of Death Conjuration/Necromancy 1 c - Irradiate Conjuration/Alchemy 5 d - Discord Hexes 8 [Shop] Rarhaegg's Jewellery Boutique a +5 ring of evasion (504 gold) an amulet of faith (560 gold) a ring of flight (245 gold) the amulet "Xepux" {Acrobat rPois Str+5 Dex-5 Slay+3} (753 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. a ring of ice (350 gold) a ring of protection from fire (350 gold) a +4 ring of slaying (504 gold) a ring of ice (350 gold) [Shop] Wecly's Assorted Antiques a scroll of silence (342 gold) a +2 flail of holy wrath (658 gold) a scroll of identify (72 gold) the +4 war axe "Gauzyitame" {venom, *Rage Fly Dex+5} (1501 gold) Dex+5: It affects your dexterity (+5). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 mace of draining (266 gold) a staff of death (900 gold) a scroll of fear (144 gold) the ring "Murom" {rPois SInv} (1123 gold) [ring of poison resistance] rPois: It protects you from poison. SInv: It lets you see invisible. [Shop] Neijaur's Jewellery Shoppe a blade talisman (390 gold) a ring of see invisible (195 gold) the ring "Paremem" {rN+ Dex+6} (514 gold) [ring of positive energy] Dex+6: It affects your dexterity (+6). rN+: It protects you from negative energy. a +6 ring of strength (468 gold) a +5 ring of evasion (468 gold) a ring of protection from cold (325 gold) an amulet of faith (520 gold) the amulet of Gozag's Fury {Spirit rF+++ Stlth-} (917 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+++: It renders you almost immune to fire. Stlth-: It makes you less stealthy. a +4 ring of protection (468 gold) [Shop] Gaeraut's Jewellery Shoppe a ring of positive energy (280 gold) a ring of positive energy (280 gold) an amulet of guardian spirit (420 gold) the ring of Roapumou {rN+ Str+3 Int+3 SInv} (543 gold) [ring of see invisible] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring of Loqemam {Will+ Str+6 Stlth+} (719 gold) [ring of strength] Str+6: It affects your strength (+6). Will+: It increases your willpower. Stlth+: It makes you more stealthy. a ring of fire (350 gold) an amulet of faith (560 gold) a beast talisman (280 gold) [Shop] Hurrid's Armour Shop the +4 chain mail "Peoll" {rC+ Str+4} (797 gold) Str+4: It affects your strength (+4). rC+: It protects you from cold. a +1 leather armour of fire resistance (238 gold) a +1 scale mail of poison resistance (221 gold) the +7 plate armour of Tosyi {-Tele Dex+4} (1128 gold) Dex+4: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. the +1 robe of Makhleb's Anger {rC+ Int+9 Stlth-} (632 gold) Int+9: It affects your intelligence (+9). rC+: It protects you from cold. Stlth-: It makes you less stealthy. a +0 cloak of preservation (195 gold) [Shop] Jouptem's Assorted Antiques 2 scrolls of enchant weapon (345 gold) an amulet of magic regeneration (690 gold) a potion of cancellation (184 gold) 2 potions of curing (138 gold) a scroll of silence (218 gold) a +2 leather armour of positive energy (368 gold) a +1 scimitar of protection (271 gold) a scroll of fog (92 gold) (0, 0, D) 36 gold pieces a +0 hand axe (0, 2, D) 54 gold pieces a +0 cloak (0, 4, D) 468 gold pieces a +0 glaive a +0 halberd (0, 9, D) a +0 scimitar (0, 12, D) a +0 battleaxe a +0 cloak a +0 flail (0, 13, D) a +0 battleaxe (0, 16, D) a +0 glaive (0, 17, D) a +0 long sword (0, 19, D) a +0 long sword (0, 20, D) a +0 scimitar (0, 21, D) a +0 battleaxe (0, 23, D) a +0 short sword (0, 24, D) a +0 rapier a +0 cloak a +2 heavy hand axe (0, 26, D) a +0 short sword (0, 29, D) a +0 leather armour a +2 great sword (0, 30, D) a +0 animal skin a +0 antimagic hand axe 3 large rocks (0, 33, D) a +0 buckler (0, 35, D) a +0 robe a +0 robe a +4 lajatang of speed 4 large rocks (2, -20, D) a +2 battleaxe of flaming a +3 chain mail of positive energy (2, -15, D) a +1 demon whip a +0 plate armour the orb "Tutanam" {*channel, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (2, 18, D) a +2 demon blade of pain a +0 robe (4, 3, D) a +5 tower shield (4, 4, D) the +4 plate armour "Iteragh" {Dex+5} Dex+5: It affects your dexterity (+5). (4, 5, D) +6 ice dragon scales (4, 6, D) the +0 golden dragon scales "Ebeeff" {Harm rPois rF+ rC+ Regen+ Int-3} Int-3: It affects your intelligence (-3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (4, 7, D) the +0 cloak "Afashac" {rElec Regen+ Str-3 Int+7} Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (4, 8, D) +5 storm dragon scales (4, 9, D) a +2 pair of boots (4, 13, D) the +5 demon trident of the Shoals {flame, *Noise rN++ Will- Int+3} Int+3: It affects your intelligence (+3). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. *Noise: It may make a loud noise when swung. (4, 14, D) a +5 vampiric glaive (4, 15, D) the +5 demon whip of the Girdle {drain, *Noise rF+ Str+6} Str+6: It affects your strength (+6). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. (4, 16, D) a +5 heavy triple sword (4, 17, D) a +5 giant spiked club (4, 18, D) a +5 heavy longbow (4, 19, D) the +5 demon trident of Taxation {elec, rC- MP+7 Dex+3} Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). (4, 24, D) the ring of Nifel {Str+4 SInv} [ring of see invisible] Str+4: It affects your strength (+4). SInv: It lets you see invisible. (4, 25, D) the amulet of the Archfiend {^Drain rC- Will+++ Regen+ RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. RegenMP+: It increases your rate of magic regeneration. (4, 26, D) the ring of Duifriwk {rF+ EV+3 Str-5 Int+2} [ring of evasion] EV+3: It affects your evasion (+3). Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (4, 27, D) the amulet "Upatar" {Spirit Harm Int+2 SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. the ring "Kiemeol" {rC+ rN+ Will+ Stlth+} [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (8, -24, D) a staff of air (8, -22, D) a +0 dagger (8, -16, D) a +0 robe a staff of air (8, -14, D) a +0 ring mail a +0 mace (8, -13, D) a +0 plate armour a +0 battleaxe (8, -12, D) a +0 robe a +0 club 5 stones (8, -8, D) a +0 scale mail a +0 short sword (8, -6, D) a +0 morningstar (8, -5, D) a +0 kite shield (8, -4, D) a +0 spear a +0 robe a +0 chain mail (8, -3, D) a +2 great sword a +0 ring mail a +0 ring mail of cold resistance (8, -2, D) a +0 scale mail (8, -1, D) a +0 battleaxe of freezing (8, 0, D) a +0 arbalest (8, 1, D) a +6 battleaxe of draining a +0 chain mail a +0 robe (8, 7, D) a +0 great sword a +0 chain mail a +0 halberd a +0 chain mail (8, 8, D) a +0 battleaxe a +0 chain mail (8, 9, D) a +0 war axe a +0 chain mail a +0 kite shield (8, 21, D) a +0 great mace a +0 chain mail (8, 22, D) a +0 glaive a +0 chain mail (8, 23, D) a +0 battleaxe a +0 chain mail (8, 24, D) a +0 battleaxe a +0 chain mail a +3 long sword a +0 chain mail a +0 tower shield (8, 25, D) a +0 broad axe a +0 plate armour a +0 great mace a +0 chain mail a +0 great mace a +0 chain mail a +2 long sword of electrocution a +0 chain mail a +0 kite shield a +0 dire flail a +0 chain mail (8, 26, D) a +0 great sword a +0 plate armour (8, 27, D) a +0 long sword a +0 chain mail (8, 28, D) a +0 war axe a +0 plate armour a +0 bardiche a +0 plate armour a +0 great sword a +0 chain mail a +0 dire flail a +0 plate armour a +0 kite shield a +0 plate armour a +1 heavy long sword a +0 plate armour a +0 kite shield a +0 long sword a +0 chain mail a +3 glaive a +0 plate armour (8, 30, D) a +0 plate armour a +0 great sword a +0 war axe (10, -10, D) the +3 robe of the Hart {Int-4 Dex+7} Int-4: It affects your intelligence (-4). Dex+7: It affects your dexterity (+7). (10, 22, D) a +2 trishula of holy wrath a +0 tower shield (12, -21, D) a +4 ring of protection a ring of wizardry a ring of poison resistance (12, -6, D) a +0 battleaxe (12, -5, D) a +0 flail a +0 glaive a +0 robe (12, -4, D) a +0 spear a +0 robe (12, -3, D) a +0 short sword a +0 robe (12, -2, D) a +0 halberd a +0 robe (12, -1, D) a +1 long sword of flaming a +0 robe (12, 0, D) a +0 scimitar (12, 1, D) a +0 flail a +0 robe a +0 halberd a +0 robe (12, 2, D) a +0 spear (12, 27, D) a +0 rapier a +0 robe (12, 29, D) a +1 rapier of holy wrath a +0 robe a +3 trident of freezing a +0 robe a +3 trident of venom a +0 robe (12, 30, D) a +0 rapier a +0 robe a +0 rapier a +0 robe a +2 spear of flaming a silver javelin a +0 leather armour (12, 31, D) a +0 trident 3 boomerangs a +0 robe a +0 spear a silver javelin a +0 leather armour (12, 33, D) a +1 rapier of speed (12, 36, D) a +0 rapier a +0 robe (14, -14, D) a +0 chain mail a +3 great sword (14, -13, D) a +0 plate armour a +0 great mace of pain +0 shadow dragon scales a +2 demon whip (14, -11, D) a +0 plate armour a +5 scimitar of pain a +0 plate armour a +5 demon trident a +0 leather armour a +2 long sword of electrocution (16, 3, D) +0 golden dragon scales (16, 4, D) +0 golden dragon scales (16, 5, D) the +1 robe of the Trombone {-Tele ^Contam Dex+6 Archmagi} Dex+6: It affects your dexterity (+6). -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. (16, 6, D) +1 acid dragon scales (16, 7, D) a +5 chain mail (16, 8, D) the +0 tower shield of the Dancing Gods {rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (16, 12, D) a +1 lajatang of pain (16, 13, D) a +1 demon blade of flaming (16, 14, D) a +4 battleaxe (16, 15, D) a +2 bardiche (16, 16, D) a +4 double sword (16, 17, D) a +4 demon blade (16, 21, D) a +6 ring of strength (16, 22, D) a +6 ring of strength (16, 23, D) a +2 ring of evasion (16, 24, D) an amulet of reflection (18, -26, D) a +0 war axe a +2 scale mail of cold resistance a +0 buckler of positive energy (18, -25, D) a +3 great sword a +1 scale mail of poison resistance (18, -24, D) a +1 great sword of electrocution a +3 ring mail of poison resistance (18, 12, D) a +1 cloak (18, 18, D) a +0 rapier of electrocution a +0 pair of gloves (20, -12, D) a +0 arbalest a +0 robe a +0 dagger (20, -7, D) a +0 morningstar a +0 ring mail (20, -6, D) a +0 arbalest (20, -5, D) a +0 scale mail a +0 morningstar a +0 scale mail (20, -4, D) a +0 arbalest (20, -3, D) a +4 battleaxe of venom a +0 plate armour a +0 dire flail a +0 leather armour (20, -1, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 0, D) a +0 arbalest (20, 2, D) a +2 broad axe of freezing a +0 plate armour a +0 kite shield a +2 ring mail of fire resistance a +0 war axe (20, 4, D) a +0 morningstar a +0 scale mail (20, 13, D) a +0 robe a +0 great sword of flaming a +0 robe (20, 14, D) a +0 robe a +0 chain mail a +0 halberd a +0 animal skin a +0 war axe (20, 15, D) a +0 robe (20, 18, D) a +0 great sword of flaming (20, 20, D) 5 large rocks a +1 great sword of flaming (20, 21, D) 3 large rocks (20, 22, D) a +0 war axe a +0 chain mail (20, 23, D) a +1 great sword of flaming (22, -20, D) a +2 double sword of holy wrath a +2 chain mail of fire resistance a +0 kite shield (24, -10, D) a +0 spear a +0 robe (24, -9, D) a +0 spear a +0 robe (24, -8, D) a +0 whip a +0 spear (24, -7, D) a +0 shortbow of flaming a +0 trident of distortion a +0 robe of cold resistance (24, -1, D) 3 large rocks (24, 1, D) a +0 quarterstaff a +0 longbow (24, 2, D) a +0 spear a silver javelin a +0 leather armour (24, 3, D) a +0 longbow a +0 club (24, 22, D) a +0 spear (24, 23, D) a +0 quarterstaff a +0 robe (26, -8, D) a +1 great sword of flaming a +0 chain mail of cold resistance (26, 27, D) a +1 short sword of speed a +0 scale mail (28, -11, D) 4 large rocks (28, -10, D) 3 large rocks (28, -9, D) 5 large rocks (28, -7, D) a +0 flail a +0 robe (28, -5, D) a +0 spear a +0 robe (28, 8, D) a +0 cloak (28, 9, D) a +0 robe (28, 11, D) a +3 chain mail (28, 12, D) a +1 pair of boots (28, 13, D) a +2 crystal plate armour (28, 14, D) +0 swamp dragon scales (28, 17, D) a +1 battleaxe (28, 18, D) a +0 short sword (28, 19, D) a +1 great sword (28, 20, D) a +0 whip of electrocution (28, 21, D) a +1 great sword (28, 22, D) a +1 great mace (28, 23, D) a +1 falchion of flaming (28, 24, D) a +1 lajatang (28, 27, D) a +3 ring of strength (28, 28, D) a ring of ice (30, -5, D) a +0 giant club a +2 robe of cold resistance (30, 21, D) a +0 rapier a +0 leather armour (32, -13, D) a +0 robe a +0 spear (32, -5, D) a +0 spear a +0 robe (32, -2, D) a +0 club a +0 robe a +0 club a +0 robe (32, 2, D) a +0 short sword a +0 chain mail (32, 4, D) a +0 halberd a +0 chain mail (32, 7, D) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (32, 8, D) a +0 hand axe (32, 9, D) a +0 trident a +0 plate armour (32, 10, D) a +0 war axe a +0 plate armour a +0 glaive a +0 chain mail (32, 11, D) a +0 hand axe a +0 plate armour a +0 scimitar a +0 plate armour a +0 dire flail a +0 plate armour a +0 orcbow a +0 halberd a +0 plate armour of positive energy (32, 17, D) a +0 robe a +0 dagger a +0 ring mail a +0 falchion (32, 18, D) a +0 plate armour a +0 war axe a +0 short sword (32, 19, D) a +0 chain mail a +0 short sword a +0 robe a +0 dagger (32, 21, D) a +0 mace (32, 22, D) a +0 hand axe a +0 mace a +0 leather armour a +0 falchion a +0 leather armour (32, 24, D) a +0 flail (32, 25, D) a +1 whip of electrocution (32, 26, D) a +0 whip of venom a +0 leather armour (34, 32, D) a +0 quarterstaff a +0 sling a +3 leather armour of cold resistance (36, -21, D) a +0 cloak (36, -20, D) a +0 helmet (36, -18, D) a +0 barding (36, -14, D) a potion of degeneration (36, -12, D) a +0 chain mail (36, -11, D) a +0 leather armour (36, 24, D) a +0 chain mail (36, 25, D) a +0 chain mail (36, 27, D) a potion of mutation (38, -18, D) a +2 short sword of venom 2 curare-tipped darts (40, -22, D) a +0 shortbow (40, -19, D) a +0 orcbow (40, -17, D) a beast talisman (40, -13, D) a +0 orcbow (40, -12, D) a +0 dagger a +0 robe (40, -9, D) a +2 ring mail (40, -7, D) a +0 helmet (40, -5, D) a +2 scimitar of flaming the +4 quarterstaff of Sepefias {heavy, *Noise rPois Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. a +2 halberd of venom a +2 dire flail of draining a +3 war axe of freezing the +2 rapier of Haunted Guilt {drain, *Rage rF+++ Str+8 Dex+3} Str+8: It affects your strength (+8). Dex+3: It affects your dexterity (+3). rF+++: It renders you almost immune to fire. *Rage: It berserks you when you make melee attacks (+20% chance). (40, 27, D) a howler monkey corpse (skeletalised by now) (40, 28, D) a +2 falchion of freezing (40, 33, D) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (40, 34, D) a +0 dagger a goblin corpse (skeletalised by now)