Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13024324349489221195 71 Kazutoxic the Magician (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Aug 9, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:45 (1546 turns). Kazutoxic the Magician (Djinni Fire Elementalist) Turns: 1546, Time: 00:04:46 Health: -2/31 AC: 3 Str: 7 XL: 4 Next: 47% Gold: 85 EV: 11 Int: 19 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) d - +0 pair of gloves SInv . (no amulet) Will ..... b - ring of protection from cold Stlth ++ c - ring of positive energy HPRegen 0.25/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery b - a ring of protection from cold (worn) c - a ring of positive energy (worn) Scrolls c - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} e - a scroll of acquirement {unknown} Potions f - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 38% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 38% 2d13 8% 3 d - Inner Flame Hex/Fire 19% N/A 8% 3 e - Flame Wave Conj/Fire 19% 2d7 26% 4 f - Summon Small Mammal Summ 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is severely wounded. Casting: Volatile Blastmotes (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. You kill the gnoll! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is severely wounded. The gnoll's fire resistance burns away. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is moderately wounded. The gnoll's fire resistance burns away. The gnoll hits you from afar with a +0 halberd. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll. The gnoll is burned terribly! You kill the gnoll! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. You die... #####.#.................# #.#.................# #.#.........######### #.#.........# #.#.........# #.#.........# #.#.........# #.#.........######## #.........@.j)...... #################### You could see a gnoll (combustible). Vanquished Creatures 2 adders (D:2) 2 gnolls (D:2) 3 dart slugs (D:1) 3 hobgoblins 3 jackals (D:2) 3 quokkas (D:2) 4 ball pythons 6 bats 4 frilled lizards 2 goblins 3 kobolds 2 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Kazutoxic the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Kazutoxic set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 248 | D:1 | Found a faded altar of an unknown god. 893 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 893 | D:2 | Learned a level 1 spell: Summon Small Mammal 1376 | D:2 | Reached XP level 4. HP: 18/31 MP: 0/0 1546 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, ebering_ecumenical_altar_abandoned, serial_glass, glass_columns_b, glass_columns_a D:2: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Foxfire | 72 | 3 || 75 Volatile Blastmot | 2 | 1 || 3 Scorch | | 4 || 4 Flame Wave | | 1 || 1 Armour: Robe | 17 | 3 || 20 Dodge: Dodged | 11 | || 11