KennySheep Level 1 of the Dungeon (7, 3, D:1) a +0 robe (11, 11, D:1) a +0 dagger (14, -10, D:1) 4 stones (14, 0, D:1) a +0 short sword a kobold skeleton (19, 1, D:1) a +0 leather armour (25, -14, D:1) a frilled lizard corpse (skeletalised by now) (27, 1, D:1) a ball python corpse (skeletalised by now) (43, 7, D:1) a +0 leather armour (44, 3, D:1) a rat corpse (skeletalised by now) (52, 10, D:1) a +0 club (64, -21, D:1) a +0 hand axe (66, -32, D:1) a +0 hand axe (66, -9, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (0, 1, D:2) a +0 club (0, 3, D:2) a +0 dagger (2, 1, D:2) a +0 mace a +0 animal skin a +0 helmet (7, -37, D:2) a bat corpse (skeletalised by now) (48, -29, D:2) a +0 hammer (57, -38, D:2) 6 poisoned darts Level 3 of the Dungeon [Shop] Atusegyt's Book Boutique Great Wizards, Vol. VII (330 gold) a book of Debilitation (220 gold) a book of Misfortune (374 gold) a book of Death (484 gold) the Discourse on Coffins (506 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Dispel Undead Necromancy 4 c - Curse of Agony Necromancy 5 d - Death's Door Necromancy 9 a book of Movement (352 gold) a book of Spectacle (440 gold) a book of Scorching (330 gold) [Shop] Oczuxaem's Weapon Shoppe 5 poisoned darts (36 gold) a +0 hand axe (36 gold) a +0 flail (42 gold) 8 stones (9 gold) a +3 rapier of venom (261 gold) [Shop] Pyvvi's Distillery a potion of magic (96 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of attraction (36 gold) a potion of resistance (120 gold) a potion of degeneration (12 gold) [Shop] Betz's Distillery a potion of heal wounds (60 gold) a potion of magic (96 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of haste (120 gold) a potion of degeneration (12 gold) a potion of haste (120 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) (0, 0, D:3) a +0 dagger (15, -4, D:3) a +0 quarterstaff (15, 0, D:3) a +0 trident (17, 0, D:3) a +0 club (18, 1, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, -13, D:3) 4 poisoned darts (32, -12, D:3) 2 stones (32, -11, D:3) a +0 ring mail (57, -43, D:3) a +0 short sword (59, -23, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (14, 20, D:4) an adder corpse (skeletalised by now) (24, 13, D:4) a +0 club a gnoll corpse (skeletalised by now) (34, -12, D:4) an adder skeleton (35, -3, D:4) a +0 whip (35, -1, D:4) a +0 halberd a +0 spear a gnoll corpse (skeletalised by now) (35, 0, D:4) a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (14, 11, D:5) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (17, 12, D:5) a +0 shortbow (19, -12, D:5) a +0 dagger (19, 13, D:5) a +0 hand axe a +0 leather armour (41, -6, D:5) an iguana corpse (skeletalised by now) (50, -2, D:5) a potion of degeneration (57, 33, D:5) an iguana skeleton (59, 21, D:5) a +0 whip a gnoll corpse (skeletalised by now) (60, 23, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Redagh's Book Emporium a book of Necromancy (476 gold) a book of Transmutation (560 gold) a Young Poisoner's Handbook (280 gold) Great Wizards, Vol. II (532 gold) Opteferr's Dissertation on Geomancy (420 gold) Spells Type Level a - Bombard Conjuration/Earth 6 b - Magnavolt Earth/Air 7 a book of Geomancy (280 gold) a book of the Wilderness (532 gold) a book of the Hunter (364 gold) a Fen Folio (588 gold) a Trismegistus Codex (420 gold) (0, 0, D:6) 4 poisoned darts (5, -2, D:6) a +2 heavy hand axe an orc corpse (skeletalised by now) (5, 1, D:6) a black bear corpse (skeletalised by now) (50, 8, D:6) a +0 trident (50, 9, D:6) a +0 club an orc corpse (skeletalised by now) (51, 7, D:6) a +0 short sword (57, 8, D:6) 5 stones (57, 10, D:6) a +0 hand axe a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (0, 1, D:7) a +0 short sword an orc corpse (skeletalised by now) (1, 0, D:7) a +0 club (2, -1, D:7) a +0 club an orc corpse (skeletalised by now) (28, -10, D:7) a +0 club (28, -9, D:7) a +1 spear of freezing a +0 scale mail a gnoll corpse (skeletalised by now) (33, -46, D:7) a serpent talisman (49, -24, D:7) a hound corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (26, -22, D:8) 6 stones Level 9 of the Dungeon [Shop] Xuaz's Lightly-Used Armoury a -1 lajatang (110 gold) a -3 double sword (1 gold) a -2 triple sword (1 gold) a -2 eveningstar (55 gold) a -3 triple crossbow (1 gold) a -2 triple sword (1 gold) a -2 demon whip (55 gold) (0, 0, D:9) a +0 dagger a +0 robe (3, -12, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 35, D:9) 3 scrolls of vulnerability a potion of lignification the +0 helmet of the Orb {Will+} Will+: It increases your willpower. Level 10 of the Dungeon [Shop] Oxuolome's Antique Weapon Shoppe a +2 heavy great sword (876 gold) a +1 vampiric great sword (980 gold) a +0 long sword of flaming (307 gold) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (3174 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 mace (111 gold) the +6 flail of Hilo {chaos, rElec Str-2 Dex+6} (2171 gold) Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. a +0 short sword (111 gold) a +2 scimitar of electrocution (814 gold) a +0 hand axe (111 gold) Level 11 of the Dungeon [Shop] Weupt's Overcharged Wands a wand of quicksilver (18) (1134 gold) a wand of roots (18) (648 gold) a wand of flame (40) (420 gold) a wand of polymorph (18) (378 gold) a wand of polymorph (18) (378 gold) a wand of roots (18) (648 gold) (0, 0, D:11) a +0 flail (21, 13, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +2 war axe of venom 7 javelins a +4 ring mail (22, 7, D:12) a +0 mace Level 13 of the Dungeon [Shop] Nuit's Distillery a potion of degeneration (17 gold) a potion of curing (51 gold) a potion of curing (51 gold) a potion of mutation (136 gold) a potion of degeneration (17 gold) a potion of degeneration (17 gold) a potion of curing (51 gold) a potion of lignification (51 gold) 2 potions of brilliance (136 gold) (0, 0, D:13) an ugly thing corpse (skeletalised by now) (10, 2, D:13) a basilisk corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (1, -13, D:14) a +0 shortbow (1, -12, D:14) a +0 orcbow (1, -11, D:14) a +0 orcbow a +0 shortbow (1, -10, D:14) a +0 orcbow (2, -10, D:14) a +0 shortbow (2, 24, D:14) the +0 robe of Prudence {Rampage} Rampage: It bestows one free step when moving towards enemies. (8, 7, D:14) a hydra skeleton (34, -13, D:14) the +4 ring mail of the Circus Animal {Regen+} Regen+: It increases your rate of health regeneration. (unseen) Level 15 of the Dungeon (2, -2, D:15) a shapeshifter corpse (skeletalised by now) (5, 0, D:15) a +0 giant club a +0 dire flail a +0 scimitar a +0 chain mail (48, 18, D:15) a +0 shortbow Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Jytiadd's Armour Shop a +0 scale mail (48 gold) a +0 cloak (54 gold) a +0 chain mail (54 gold) a +0 pair of boots (54 gold) a +0 chain mail (54 gold) a +0 cloak (54 gold) a +0 plate armour of fire resistance (360 gold) [Shop] Bauzy's Armour Shop a +0 scale mail (56 gold) a +0 ring mail (56 gold) the +3 chain mail of the Hot Ocelot {Int+3 Stlth+} (498 gold) Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +1 leather armour of positive energy (154 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) [Shop] Zistaffy's Antique Armour Shoppe a +0 buckler (130 gold) a +0 scale mail (116 gold) the +3 leather armour of the Cichlid {Str+7 Dex+2} (1244 gold) Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). a +0 plate armour (667 gold) +2 acid dragon scales (1508 gold) a +0 robe (20 gold) the +2 robe of the Black Moon {rN++ Regen+} (817 gold) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 scale mail (116 gold) [Shop] Giall's Jewellery Shoppe a +5 ring of evasion (504 gold) a +6 ring of strength (504 gold) a ring of protection from cold (350 gold) a blade talisman (420 gold) an amulet of magic regeneration (420 gold) (0, 0, Orc:2) a +0 hand axe a +2 ring mail of cold resistance an orc corpse (skeletalised by now) (1, 0, Orc:2) a +0 hand axe a +0 leather armour (3, -2, Orc:2) a +0 dagger a +0 robe (3, -1, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 1, Orc:2) a +0 dagger a +0 robe of positive energy an orc corpse (skeletalised by now) (3, 3, Orc:2) a +0 club (4, -2, Orc:2) a +2 long sword (4, 0, Orc:2) a +0 dagger a +0 robe a +0 arbalest an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, 2, Orc:2) a +0 club a +0 ring mail (5, 0, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls (0, 0, Elf:1) 8 stones (0, 18, Elf:1) a +0 shortbow a +0 long sword (0, 19, Elf:1) a +0 long sword a +0 short sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (1, 21, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour a +1 shortbow of electrocution a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (2, 18, Elf:1) a +0 rapier of draining (unseen) (2, 21, Elf:1) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (3, 4, Elf:1) a +0 chain mail a +0 rapier (3, 18, Elf:1) a scroll of teleportation (4, 18, Elf:1) a potion of heal wounds (7, -6, Elf:1) a +0 long sword (9, 13, Elf:1) the amulet "Zeidgh" {Faith +Inv rPois SInv} [amulet of faith] Faith: It allows you to gain divine favour quickly. rPois: It protects you from poison. SInv: It lets you see invisible. +Inv: It lets you turn invisible. (10, -6, Elf:1) a +0 short sword an elf corpse (skeletalised by now) (10, 4, Elf:1) a +0 long sword a +0 long sword an elf corpse (skeletalised by now) (10, 6, Elf:1) a +0 dagger a +0 leather armour a +0 long sword a +0 buckler an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (10, 22, Elf:1) the +11 falchion of Chance {holy, rN+} rN+: It protects you from negative energy. (16, -6, Elf:1) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (17, -8, Elf:1) a +0 scale mail (17, -3, Elf:1) a +0 long sword a ring of ice (17, 3, Elf:1) a +0 short sword a +0 ring mail (19, -8, Elf:1) a +0 shortbow a +0 ring mail a +0 short sword of freezing an elf corpse (skeletalised by now) (20, -9, Elf:1) a +1 short sword of freezing (20, -8, Elf:1) a +3 short sword of freezing (21, 19, Elf:1) a +2 short sword of holy wrath a +0 shortbow a +0 leather armour (25, -5, Elf:1) a staff of cold (25, -1, Elf:1) a ring of ice (26, 0, Elf:1) a staff of cold (27, 15, Elf:1) a +0 short sword (33, -2, Elf:1) a +0 quarterstaff (36, 4, Elf:1) a +0 rapier (36, 5, Elf:1) a +0 rapier an elf corpse (skeletalised by now) (49, -4, Elf:1) a +1 dire flail of protection (53, 15, Elf:1) a +0 long sword a +0 chain mail (54, 15, Elf:1) a +0 rapier an elf corpse (skeletalised by now) (55, 35, Elf:1) a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) a +1 trident of freezing (5, -3, Elf:2) 3 poisoned darts a +1 vampiric hand axe (12, 8, Elf:2) a +0 short sword a +0 scale mail an elf corpse (skeletalised by now) (13, 5, Elf:2) a +0 dagger (13, 7, Elf:2) a +2 longbow of flaming a +0 short sword a +0 leather armour (14, 7, Elf:2) a +1 long sword of holy wrath an elf corpse (skeletalised by now) (14, 9, Elf:2) a +0 rapier a +0 dagger a +0 scale mail (15, 8, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler an elf corpse (skeletalised by now) (17, -1, Elf:2) a +2 short sword of draining (19, 19, Elf:2) a +0 falchion (20, 5, Elf:2) a +0 trident (22, 22, Elf:2) a +0 hand axe (23, 22, Elf:2) a +0 rapier (24, 0, Elf:2) a +0 trident (24, 2, Elf:2) a +0 trident (27, 18, Elf:2) a +0 leather armour a +0 rapier a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (27, 19, Elf:2) a +0 short sword an elf corpse (skeletalised by now) (28, 19, Elf:2) a +5 heavy hand axe (29, 17, Elf:2) a +0 longbow a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) (30, 17, Elf:2) a +0 leather armour a +0 short sword a +0 longbow a +0 long sword a +3 leather armour a +0 short sword of speed a +0 shortbow a +2 flail of protection a +0 scimitar of electrocution a +0 leather armour a +2 dagger of draining a +0 longbow a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton an elf skeleton (31, 16, Elf:2) a +0 buckler a +0 leather armour a +0 long sword (33, 7, Elf:2) a +0 kite shield of reflection a +3 chain mail of poison resistance a +3 vampiric demon trident the human skeleton of Donald (34, 2, Elf:2) a +0 short sword (38, 7, Elf:2) a +0 long sword (54, 3, Elf:2) a +0 leather armour a +4 rapier an elf skeleton Level 3 of the Elven Halls (17, 27, Elf:3) 4 scrolls of noise an amulet of the acrobat a ring of see invisible (24, -1, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (24, 27, Elf:3) the +7 plate armour of Cidowk {rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (unseen) (25, 31, Elf:3) a +0 longbow (26, -3, Elf:3) 6 curare-tipped darts (27, 31, Elf:3) a +0 dagger (27, 32, Elf:3) a +0 dagger a +0 chain mail an elf corpse (skeletalised by now) (29, 32, Elf:3) the ring of Xyopte {Fly SInv} [ring of see invisible] SInv: It lets you see invisible. Fly: It grants you flight. (30, 31, Elf:3) the +5 chain mail of Kuwoy {rElec Will+ Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Will+: It increases your willpower. (34, 13, Elf:3) the +3 hand cannon "Geol" {penet, *Corrode +Blink Dex+5} Dex+5: It affects your dexterity (+5). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. the +6 falchion of Growth {speed, Int+2} Int+2: It affects your intelligence (+2). the +2 robe "Tatafoul" {rPois rF- Str-2 Stlth+} Str-2: It affects your strength (-2). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog corpse (skeletalised by now) (1, -2, Lair:1) a blink frog skeleton (6, 8, Lair:1) a +0 pair of gloves (10, -38, Lair:1) a wolf corpse (skeletalised by now) (12, -38, Lair:1) a wolf corpse (skeletalised by now) (12, -37, Lair:1) a wolf corpse (skeletalised by now) (14, 12, Lair:1) a potion of degeneration (19, -9, Lair:1) a black bear skeleton (25, -6, Lair:1) a +0 scale mail (47, -33, Lair:1) a +0 morningstar (58, -36, Lair:1) 5 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (skeletalised by now) (36, 46, Lair:2) a blink frog corpse (skeletalised by now) (56, -1, Lair:2) a water moccasin corpse (skeletalised by now) (57, 44, Lair:2) 4 silver javelins (59, 47, Lair:2) a bullfrog corpse (skeletalised by now) (63, 0, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 12, Lair:3) 5 stones (26, -14, Lair:3) a +0 club Level 4 of the Lair of Beasts (15, -11, Lair:4) a potion of curing (16, -11, Lair:4) a scroll of fog (17, -11, Lair:4) 32 gold pieces (18, -11, Lair:4) 7 gold pieces (23, 14, Lair:4) a wolf skeleton a wolf skeleton (23, 15, Lair:4) a water moccasin skeleton (33, -1, Lair:4) an elephant corpse (skeletalised by now) (34, -2, Lair:4) a komodo dragon skeleton (59, -24, Lair:4) a komodo dragon corpse (skeletalised by now) Level 5 of the Lair of Beasts (11, 35, Lair:5) a polar bear corpse (skeletalised by now) (13, 12, Lair:5) a dire elephant skeleton (14, 11, Lair:5) the human skeleton of Kirke (19, 37, Lair:5) a +0 leather armour (23, 26, Lair:5) a komodo dragon skeleton (26, -20, Lair:5) 3 javelins (28, 28, Lair:5) a yak skeleton (38, 35, Lair:5) a hell hound corpse (skeletalised by now) (38, 37, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, 13, Lair:5) a komodo dragon corpse (skeletalised by now) (40, 36, Lair:5) a hell hound corpse (skeletalised by now) (41, 14, Lair:5) a hydra corpse (skeletalised by now) (41, 15, Lair:5) a water moccasin corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (50, 36, Lair:5) the +10 short sword of Accord {freeze, ^Drain rPois rF- rCorr} rF-: It makes you vulnerable to fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Level 1 of the Swamp (0, 0, Swamp:1) the +5 Force Lance {heavy, knockback} the +7 hand axe of Quick Death {drain, Int+2} Int+2: It affects your intelligence (+2). (7, 27, Swamp:1) a staff of cold (20, -14, Swamp:1) a +0 robe a goliath frog corpse (skeletalised by now) (22, 26, Swamp:1) a potion of mutation (23, -17, Swamp:1) a bog body corpse (skeletalised by now) (29, 20, Swamp:1) a scroll of identify (29, 21, Swamp:1) an amulet of reflection (29, 22, Swamp:1) a potion of haste (29, 23, Swamp:1) a scroll of teleportation (29, 24, Swamp:1) a +0 short sword of venom (unseen) (34, 23, Swamp:1) the +3 scale mail of the Ward {rF+ Will++} rF+: It protects you from fire. Will++: It greatly increases your willpower. Level 2 of the Swamp Level 3 of the Swamp Level 4 of the Swamp (3, 0, Swamp:4) a potion of lignification (5, 2, Swamp:4) a potion of resistance (18, -15, Swamp:4) the +7 morningstar "Venet" {protect, rN+} rN+: It protects you from negative energy. (20, -20, Swamp:4) an eleionoma corpse (skeletalised by now) (22, -21, Swamp:4) the +8 chain mail of Okaq {rPois} rPois: It protects you from poison. (25, -29, Swamp:4) 7 stones (25, -20, Swamp:4) +0 swamp dragon scales a swamp drake skeleton a swamp drake skeleton a swamp dragon skeleton (26, -28, Swamp:4) a swamp drake corpse (skeletalised by now) (27, -20, Swamp:4) a hydra corpse (skeletalised by now) (28, -12, Swamp:4) a hydra corpse (skeletalised by now) (29, -21, Swamp:4) 4 stones (30, -12, Swamp:4) the corpse of the Lernaean hydra (skeletalised by now) (31, -27, Swamp:4) a +0 spear 3 curare-tipped darts a spriggan corpse (skeletalised by now) (31, -12, Swamp:4) a swamp drake corpse (skeletalised by now) (32, -12, Swamp:4) a hydra corpse (skeletalised by now) (33, -28, Swamp:4) a +1 spear of distortion a spriggan corpse (skeletalised by now) (33, -26, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (33, -25, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (33, -22, Swamp:4) a hydra corpse (skeletalised by now) (34, -25, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) a hydra corpse (skeletalised by now) (34, -21, Swamp:4) a +6 ring of dexterity (35, -24, Swamp:4) a hydra corpse (skeletalised by now) (35, -22, Swamp:4) a +0 spear a +0 buckler Level 1 of the Snake Pit (0, 0, Snake:1) a +0 kite shield (24, 14, Snake:1) a +0 helmet (33, 0, Snake:1) 4 stones (33, 1, Snake:1) a +0 dire flail of draining Level 2 of the Snake Pit [Shop] Otadaezu's Antique Armour Shoppe (Shop contents are unknown) (0, 0, Snake:2) a +0 ring mail (2, -1, Snake:2) a +0 short sword (10, -14, Snake:2) a black mamba skeleton (11, -24, Snake:2) a black mamba corpse (skeletalised by now) (11, -13, Snake:2) a +0 robe a +0 war axe (13, -28, Snake:2) a +0 ring mail (15, -22, Snake:2) a +0 great mace (18, -19, Snake:2) a +0 long sword a +0 robe (18, -18, Snake:2) a +0 rapier a +0 kite shield a naga corpse (skeletalised by now) (20, -14, Snake:2) a +1 flail of protection a +0 robe a naga corpse (skeletalised by now) (23, -28, Snake:2) a +0 robe a +0 halberd (23, -27, Snake:2) a +0 robe of positive energy a +0 quarterstaff a salamander skeleton (23, -25, Snake:2) a +0 robe a +0 glaive a +0 flail a naga skeleton (27, -22, Snake:2) a +0 scale mail (27, -21, Snake:2) a +0 ring mail of cold resistance (unseen) (27, -20, Snake:2) a +3 chain mail of fire resistance (unseen) (27, -19, Snake:2) a +0 mace (27, -18, Snake:2) a +2 scale mail of poison resistance (unseen) (28, -21, Snake:2) a scarf of invisibility (unseen) (30, -24, Snake:2) 4 stones (37, -34, Snake:2) a black mamba skeleton (39, -16, Snake:2) a shock serpent corpse (skeletalised by now) (42, -35, Snake:2) a +0 flail (43, 0, Snake:2) a stone (44, -5, Snake:2) a stone (44, -4, Snake:2) a stone (45, -1, Snake:2) a stone (46, -32, Snake:2) 8 stones (46, -20, Snake:2) a black mamba skeleton (46, -3, Snake:2) the +9 short sword of Xoqir {freeze, rF+ Int+4 SInv} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (47, -5, Snake:2) a +0 leather armour of fire resistance (unseen) (47, 0, Snake:2) 7 large rocks (51, -34, Snake:2) a +0 battleaxe a naga skeleton (51, -31, Snake:2) a black mamba skeleton (52, -35, Snake:2) a +0 mace a +0 morningstar a naga skeleton Level 3 of the Snake Pit [Shop] Quetuudes's Weapon Shop a +0 club (14 gold) a +0 falchion (42 gold) 7 stones (9 gold) a +0 spear (42 gold) 4 stones (5 gold) the +1 war axe of Tenacity {flame, ^Drain rC++ Str+3} (511 gold) Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. ^Drain: It drains your maximum health when unequipped. a +0 rapier (56 gold) a +0 sling (21 gold) a +0 shortbow (42 gold) a +0 whip (35 gold) a +2 hand cannon of draining (256 gold) a +3 short sword of draining (313 gold) [Shop] Bock's Jewellery Boutique a ring of ice (325 gold) a +6 ring of dexterity (468 gold) an amulet of regeneration (390 gold) a blade talisman (390 gold) the ring of the Kappa {Fire rCorr Str+5 Int-4 Stlth+} (552 gold) [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the amulet "Sidaz" {Faith rF++} (838 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF++: It greatly protects you from fire. the ring "Jyteud" {Fire rCorr Str+5} (625 gold) [ring of fire] Fire: It enhances your fire magic. Str+5: It affects your strength (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (0, 0, Snake:3) a +0 whip (1, 0, Snake:3) a +0 shortbow of flaming a salamander corpse (skeletalised by now) (1, 1, Snake:3) a +0 mace (1, 2, Snake:3) a +0 battleaxe a naga corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (2, 1, Snake:3) a +0 flail (9, 22, Snake:3) a +0 scimitar a +0 robe a naga corpse (skeletalised by now) (10, 21, Snake:3) a +0 mace a +0 plate armour an orc corpse (skeletalised by now) (38, -12, Snake:3) a black mamba skeleton (42, 0, Snake:3) a +0 scimitar (42, 1, Snake:3) a +0 whip a naga skeleton (43, -1, Snake:3) a +0 flail (47, 17, Snake:3) a +0 long sword a +0 shortbow a +0 robe a +0 war axe a +0 shortbow a +0 robe a +0 battleaxe a +0 arbalest a +0 trident a +0 shortbow a +1 barding of fire resistance a +5 dire flail of venom a +4 longbow a naga skeleton a naga skeleton a naga skeleton the naga skeleton of Vashnia (49, 32, Snake:3) a +0 halberd a naga corpse (skeletalised by now) (51, 12, Snake:3) a +0 robe a +0 scimitar a +0 shortbow a naga skeleton Level 4 of the Snake Pit (0, 0, Snake:4) a +0 war axe a naga corpse (skeletalised by now) (1, 2, Snake:4) a +0 club a +0 robe a +0 battleaxe of electrocution (1, 3, Snake:4) a +0 scimitar a +0 robe a +0 vampiric halberd (1, 4, Snake:4) a +0 dire flail a +0 robe (22, -7, Snake:4) a +2 flail of holy wrath a naga corpse (skeletalised by now) (23, -7, Snake:4) a +0 flail a +0 robe a naga corpse (skeletalised by now) (41, -39, Snake:4) a +0 trident (42, 15, Snake:4) the +0 scale mail of Complete Protection {rC+} rC+: It protects you from cold. (59, -34, Snake:4) a +0 broad axe a naga corpse (skeletalised by now) (60, -34, Snake:4) a +0 flail of draining (61, -34, Snake:4) a +0 spear a +0 robe a naga corpse (skeletalised by now) Level 4 of the Pits of Slime Level 5 of the Pits of Slime (1, -28, Slime:5) the +4 hand axe of the Undead {flame, rF+ rN+ Will+ Str-3} Str-3: It affects your strength (-3). rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Level 1 of the Vaults [Shop] Xoxke's Armour Boutique a +0 chain mail (76 gold) a +2 pair of gloves of strength (365 gold) a +2 scale mail of poison resistance (306 gold) a +0 scale mail (68 gold) a +0 chain mail (76 gold) a +0 ring mail (68 gold) a +0 robe (11 gold) a +0 leather armour (34 gold) [Shop] Wuocvib's Armour Emporium a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 ring mail (64 gold) a +3 scale mail (336 gold) a +2 robe of positive energy (235 gold) a +0 pair of boots (72 gold) a +0 ring mail (64 gold) a +3 leather armour (304 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) [Shop] Awudeon's Magic Scroll Shoppe a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of poison (72 gold) a scroll of identify (36 gold) a scroll of teleportation (54 gold) a scroll of vulnerability (72 gold) a scroll of fog (72 gold) 3 scrolls of noise (54 gold) a scroll of fear (72 gold) a scroll of amnesia (72 gold) (0, 0, Vaults:1) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (3, -6, Vaults:1) a +0 eveningstar (5, -4, Vaults:1) a +0 ring mail (6, 2, Vaults:1) 2 stones (9, 0, Vaults:1) a +0 cloak (11, -23, Vaults:1) a +0 kite shield a +0 ring mail a +0 spectral demon whip (13, -23, Vaults:1) a ring of see invisible the ring of Qaewyrr {Ice rN+ SInv} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring "Synin" {Fire rElec rCorr Str+3 Slay+2} [ring of fire] Fire: It enhances your fire magic. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. 4 throwing nets a +3 troll leather armour {Snorg} a +0 crystal plate armour (33, -19, Vaults:1) a +0 ring mail (38, 27, Vaults:1) a lindwurm skeleton a lindwurm skeleton (39, 29, Vaults:1) a +0 robe a +0 dagger a human skeleton (40, -19, Vaults:1) a +0 pair of gloves (51, 11, Vaults:1) a glowing shapeshifter corpse (skeletalised by now) (61, -3, Vaults:1) a +1 pair of gloves a +0 cloak a +4 rapier of electrocution the human skeleton of Nikola (61, 31, Vaults:1) an ugly thing corpse (skeletalised by now) (62, 32, Vaults:1) an ugly thing corpse (skeletalised by now) (65, -2, Vaults:1) the +0 helmet of the Dwarven Hall {rElec rCorr Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (70, 2, Vaults:1) 2 poisoned darts (70, 14, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a dire elephant corpse (skeletalised by now) (5, -3, Vaults:2) a +0 dire flail a +0 animal skin an ogre corpse (skeletalised by now) (7, 20, Vaults:2) a +0 arbalest a +0 arbalest (8, 3, Vaults:2) a +0 ring mail (8, 6, Vaults:2) 4 stones (8, 18, Vaults:2) a +0 war axe a +0 chain mail (8, 19, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (13, -1, Vaults:2) a +0 animal skin a +0 dire flail an ogre corpse (skeletalised by now) (14, 0, Vaults:2) a +0 scale mail a +0 halberd a tengu corpse (skeletalised by now) (14, 1, Vaults:2) a +0 animal skin a +0 dire flail (16, 1, Vaults:2) a +0 ring mail (22, 0, Vaults:2) a +0 ring mail a +0 morningstar (33, -2, Vaults:2) a +0 scale mail a +0 morningstar (35, 29, Vaults:2) an ugly thing corpse (skeletalised by now) (35, 30, Vaults:2) a +0 long sword a +0 ring mail (35, 49, Vaults:2) a +0 great mace (42, 27, Vaults:2) a +0 robe (47, 14, Vaults:2) a +0 arbalest (52, -6, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (54, 8, Vaults:2) a potion of degeneration (55, 14, Vaults:2) 3 stones (56, 24, Vaults:2) a +0 ring mail (56, 28, Vaults:2) a +0 arbalest a +0 morningstar 3 stones a +0 scale mail a human corpse (skeletalised by now) (59, 8, Vaults:2) a +0 cloak (59, 24, Vaults:2) a +0 chain mail Level 3 of the Vaults (0, 0, Vaults:3) a +5 trishula of holy wrath a +0 tower shield (11, 3, Vaults:3) the +0 pair of boots "Emocofuh" {Rampage rCorr Slay+6 Stlth-} Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. Stlth-: It makes you less stealthy. (13, -3, Vaults:3) a +0 leather armour a +0 plate armour a +0 war axe a +0 dagger a human corpse (skeletalised by now) (23, 17, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (26, -15, Vaults:3) a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (51, -38, Vaults:3) a +0 orcbow a +0 arbalest a yaktaur corpse (skeletalised by now) (53, -35, Vaults:3) a harpy corpse (skeletalised by now) (59, 2, Vaults:3) a +0 plate armour (63, 6, Vaults:3) a +0 spear Level 4 of the Vaults [Shop] Enebluigg's Distillery a potion of magic (152 gold) 2 potions of lignification (114 gold) a potion of degeneration (19 gold) a potion of mutation (152 gold) a potion of degeneration (19 gold) a potion of enlightenment (95 gold) a potion of heal wounds (95 gold) a potion of might (76 gold) (0, 0, Vaults:4) 5 scrolls of poison a scroll of vulnerability (5, -32, Vaults:4) a +0 dire flail a +0 animal skin (11, -12, Vaults:4) a +0 scale mail a +4 falchion (19, -10, Vaults:4) a +0 scale mail a +0 morningstar a human skeleton (20, -11, Vaults:4) a dire elephant skeleton (21, -11, Vaults:4) +0 golden dragon scales a +0 scale mail a +1 heavy flail a +0 ring mail a +0 dire flail a +0 leather armour a +0 dire flail a human skeleton a golden dragon skeleton a human skeleton (21, -10, Vaults:4) a +0 ring mail (32, -31, Vaults:4) a +0 robe (36, 4, Vaults:4) a +1 great sword of flaming a +0 chain mail a +1 great mace a +0 plate armour a human corpse (skeletalised by now) (37, 3, Vaults:4) a +0 great mace a +0 chain mail (39, -19, Vaults:4) a glowing shapeshifter corpse (skeletalised by now) (41, -22, Vaults:4) a sphinx corpse (skeletalised by now) (44, -30, Vaults:4) a +0 animal skin a +0 dire flail (44, -24, Vaults:4) a +0 plate armour a +0 great sword of holy wrath (45, -36, Vaults:4) an ugly thing corpse (skeletalised by now) (45, -28, Vaults:4) a +0 robe a +0 flail an ogre corpse (skeletalised by now) (45, -24, Vaults:4) a +0 sling a +0 plate armour a +0 war axe a +0 scale mail of poison resistance a +0 war axe (45, -23, Vaults:4) a +0 ring mail a +0 great mace a human skeleton (47, -21, Vaults:4) a +0 halberd a +0 arbalest a +0 chain mail (48, -20, Vaults:4) a +0 great mace a +0 animal skin an ogre corpse (skeletalised by now) (49, -27, Vaults:4) a +0 dagger a +0 robe (49, -11, Vaults:4) 8 stones (50, -28, Vaults:4) a +4 flail a +0 robe Level 5 of the Vaults (0, 0, Vaults:5) a quicksilver dragon corpse (skeletalised by now) (0, 2, Vaults:5) a +0 short sword (2, 6, Vaults:5) a dragon-blood talisman (3, 0, Vaults:5) a wand of flame (6) (3, 14, Vaults:5) a titan corpse (skeletalised by now) (4, 5, Vaults:5) a +5 spear of freezing (5, 15, Vaults:5) a +0 flail (9, -27, Vaults:5) the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. the ring of Irrepressible Laughter {rC+ Dex+6 SInv} [ring of dexterity] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. SInv: It lets you see invisible. the ring "Motuer" {rN+ AC+4 Str+4 Int-4} [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. (9, 3, Vaults:5) a +0 scale mail a +0 great sword (17, 8, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (18, -3, Vaults:5) 6 atropa-tipped darts (18, 8, Vaults:5) a +6 whip of electrocution (19, 3, Vaults:5) a +0 dagger (20, -4, Vaults:5) a +0 trident (20, -3, Vaults:5) a +0 scale mail (21, -37, Vaults:5) a +0 war axe a +0 plate armour a +0 tower shield a human corpse (skeletalised by now) (30, -35, Vaults:5) a +1 long sword of electrocution a ring of resist corrosion (35, -25, Vaults:5) a +2 robe (36, -20, Vaults:5) a +0 plate armour a +0 great sword (37, -28, Vaults:5) a +0 chain mail a +0 great sword 2 large rocks a human corpse (skeletalised by now) (37, -18, Vaults:5) a golden dragon corpse (skeletalised by now) (38, -26, Vaults:5) a +0 scale mail a +0 short sword an elf corpse (skeletalised by now) (40, -31, Vaults:5) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (40, -27, Vaults:5) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (40, -16, Vaults:5) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (41, -26, Vaults:5) a +0 chain mail a +2 antimagic long sword (41, -25, Vaults:5) the +2 trident of the Whelk {freeze, *Corrode rElec rF+ rN++} rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (42, -30, Vaults:5) the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. (42, -27, Vaults:5) a +0 battleaxe (42, -23, Vaults:5) a +0 halberd (42, -19, Vaults:5) a +0 robe (43, -27, Vaults:5) a +0 falchion (43, -24, Vaults:5) the +1 pair of boots of Agnosticism {Regen+} Regen+: It increases your rate of health regeneration. (43, -23, Vaults:5) a +0 lajatang (43, -18, Vaults:5) a +2 great sword of holy wrath a +0 chain mail a +4 war axe of electrocution 5 stones a +0 chain mail a human corpse (skeletalised by now) (44, -21, Vaults:5) a +0 halberd a +0 plate armour a human corpse (skeletalised by now) (51, -37, Vaults:5) a glowing shapeshifter corpse (skeletalised by now) (53, -37, Vaults:5) a +3 dire flail a +1 ring mail of fire resistance (53, -36, Vaults:5) a +0 long sword a +0 plate armour a +1 great sword of freezing a +0 arbalest a yaktaur skeleton (53, -35, Vaults:5) a +0 arbalest (54, -36, Vaults:5) a +0 arbalest (54, -35, Vaults:5) a +0 arbalest (54, -34, Vaults:5) a +0 arbalest a +0 robe a yaktaur corpse (skeletalised by now) (54, -21, Vaults:5) the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. (56, -33, Vaults:5) a ring of flight Level 1 of the Crypt (13, 5, Crypt:1) a +0 heavy battleaxe a +0 plate armour Level 2 of the Crypt (0, 0, Crypt:2) a +0 battleaxe (0, 1, Crypt:2) a +0 scimitar a +0 war axe (11, -26, Crypt:2) the orb of Apuedeumu {*channel, *Slow rC+ Regen+ Alchemy} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. Alchemy: It increases the power of your Alchemy spells. (19, -49, Crypt:2) a +0 leather armour (53, -32, Crypt:2) a +0 war axe a +0 chain mail (54, -31, Crypt:2) a +0 scimitar Level 3 of the Crypt (0, 0, Crypt:3) a +1 quarterstaff of speed (5, -6, Crypt:3) a +0 pair of boots (6, -4, Crypt:3) a +0 scale mail (8, 1, Crypt:3) a +0 battleaxe (21, 43, Crypt:3) 9 stones (23, 41, Crypt:3) a bog body corpse (skeletalised by now) (24, 41, Crypt:3) a ghoul corpse (skeletalised by now) (25, -10, Crypt:3) a +0 leather armour (25, 37, Crypt:3) a +0 chain mail (25, 39, Crypt:3) a bog body corpse (skeletalised by now) (26, 40, Crypt:3) a bog body corpse (skeletalised by now) (27, 29, Crypt:3) 4 javelins (30, 41, Crypt:3) a +0 leather armour (38, -6, Crypt:3) a +0 flail (38, 22, Crypt:3) a +0 heavy battleaxe a +0 chain mail (40, -10, Crypt:3) a +2 battleaxe of flaming a +0 plate armour (41, -10, Crypt:3) a +0 war axe (41, 23, Crypt:3) a +0 battleaxe (42, -10, Crypt:3) a +0 halberd (42, 18, Crypt:3) a +0 scimitar (42, 19, Crypt:3) a +0 short sword a +0 short sword a +0 war axe (42, 21, Crypt:3) a +0 flail a +0 short sword (42, 22, Crypt:3) a +0 long sword (43, -10, Crypt:3) a +0 dire flail a +0 trident (43, 29, Crypt:3) a +0 robe (45, -10, Crypt:3) a +0 hand axe (46, -10, Crypt:3) a +0 war axe a +0 mace (46, 32, Crypt:3) a +0 rapier (47, -11, Crypt:3) a +2 glaive of protection (47, 41, Crypt:3) a +0 battleaxe (47, 42, Crypt:3) a +0 long sword (49, 40, Crypt:3) a +1 vampiric glaive (51, 38, Crypt:3) a +0 battleaxe (51, 40, Crypt:3) a +0 robe (51, 42, Crypt:3) a +0 pair of boots (53, -6, Crypt:3) a wand of flame (81) the ring "Sosif" {Ice rN++ Dex+2} [ring of ice] Ice: It enhances your ice magic. Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (53, 18, Crypt:3) a staff of air (53, 37, Crypt:3) a +0 kite shield (56, 5, Crypt:3) the +3 battleaxe of Myakhe {heavy, rN+} rN+: It protects you from negative energy. (57, 5, Crypt:3) the +5 great sword of Extinguishment {flame, rElec rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 halberd a black draconian corpse (2, 0, Zot:1) a +2 glaive of freezing a yellow draconian corpse (2, 1, Zot:1) a +0 halberd a yellow draconian corpse (3, 1, Zot:1) a +0 war axe a black draconian corpse (7, 1, Zot:1) a +0 flail (8, 1, Zot:1) a +0 war axe a green draconian corpse (14, 2, Zot:1) a +0 mace a +0 scimitar a +0 short sword a purple draconian corpse (15, 2, Zot:1) a +0 long sword a +0 cloak (16, 0, Zot:1) a +0 short sword (still there?) a +1 cloak (still there?) a white draconian corpse (still there?) (17, 2, Zot:1) a +0 whip (still there?) a +2 cloak (still there?) a red draconian corpse (still there?) Level 1 of the Depths [Shop] Qavuwalir's Antique Armour Shop a +2 plate armour of cold resistance (1720 gold) a +0 chain mail (193 gold) a +3 leather armour of willpower (1032 gold) a +0 plate armour (989 gold) a +0 plate armour (989 gold) a +0 scale mail (172 gold) a +0 plate armour (989 gold) [Shop] Owoughou's Weapon Shoppe a +0 dagger of electrocution (105 gold) a +0 halberd (60 gold) a stone (1 gold) the +4 glaive of the End {elec, rF+ SInv} (816 gold) rF+: It protects you from fire. SInv: It lets you see invisible. a +0 sling (22 gold) a +3 battleaxe of freezing (430 gold) a +0 battleaxe (97 gold) a +0 club (15 gold) (0, 0, Depths:1) a +0 morningstar (5, -20, Depths:1) a +4 great sword of flaming (13, 27, Depths:1) an ugly thing corpse (skeletalised by now) (18, 23, Depths:1) 3 stones (26, 28, Depths:1) an ugly thing skeleton (26, 29, Depths:1) an ugly thing skeleton (27, 29, Depths:1) an ugly thing skeleton (30, 26, Depths:1) 3 large rocks a stone giant corpse (skeletalised by now) (30, 28, Depths:1) a +0 spear (36, 20, Depths:1) 3 large rocks (44, 22, Depths:1) a +0 demon whip a salamander corpse (skeletalised by now) (48, 15, Depths:1) a +0 trident Level 2 of the Depths [Shop] Epnydur's Weapon Boutique 6 stones (10 gold) a +0 broad axe (68 gold) a +2 scimitar of electrocution (374 gold) a +4 antimagic glaive (705 gold) a +0 scimitar (68 gold) a +0 vampiric quick blade (799 gold) a +1 dagger of protection (159 gold) a +0 hand axe (51 gold) 2 atropa-tipped darts (30 gold) 5 darts of dispersal (76 gold) [Shop] Xuatrygh's Fire Supplies a scroll of immolation (48 gold) a ring of protection from fire (300 gold) a scroll of immolation (48 gold) Sif Muna's Quarto of Causimancy (600 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Flame Wave Conjuration/Fire 4 c - Ignite Poison Fire/Alchemy 4 d - Summon Blazeheart Golem Fire/Summoning 4 e - Hellfire Mortar Fire/Earth 7 a +2 leather armour of fire resistance (228 gold) a ring of protection from fire (300 gold) a wand of flame (7) (58 gold) a +1 plate armour of fire resistance (420 gold) (0, 0, Depths:2) 2 large rocks a stone giant corpse (skeletalised by now) (8, -10, Depths:2) a +2 battleaxe of freezing (21, -29, Depths:2) a +0 demon whip (22, -40, Depths:2) a +0 plate armour (33, -39, Depths:2) a +0 demon whip (33, -27, Depths:2) a +1 demon whip of draining (34, -40, Depths:2) 5 boomerangs (34, -38, Depths:2) the +9 sword of Power {lifebolt} (42, 0, Depths:2) a +0 dagger a +0 robe a +0 long sword a human corpse (skeletalised by now) (42, 1, Depths:2) a +0 dagger a +0 robe (47, -10, Depths:2) a +1 great sword of electrocution a +3 leather armour a tengu corpse (skeletalised by now) a tengu corpse (skeletalised by now) Level 3 of the Depths (32, 10, Depths:3) a +0 ring mail a titan corpse (skeletalised by now) (33, 8, Depths:3) 6 stones (36, 3, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (38, 4, Depths:3) a +1 battleaxe of freezing (40, 10, Depths:3) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (47, -19, Depths:3) a +0 troll leather armour an iron troll corpse (skeletalised by now) Level 4 of the Depths (21, 11, Depths:4) a +0 hand axe a red draconian corpse (skeletalised by now) (51, -22, Depths:4) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance).