Keril Level 1 of the Dungeon (0, 0, D:1) a +0 whip (27, -21, D:1) a kobold skeleton (33, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -2, D:1) a bat corpse (skeletalised by now) (39, -4, D:1) a +0 leather armour (40, -17, D:1) a bat corpse (skeletalised by now) (41, -26, D:1) a +0 dagger of speed a kobold corpse (skeletalised by now) (41, -10, D:1) a +0 club a goblin skeleton (41, -8, D:1) a frilled lizard skeleton (41, -5, D:1) a frilled lizard skeleton (45, -31, D:1) a bat corpse (skeletalised by now) (49, -17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (3, 16, D:2) a rat corpse (skeletalised by now) (9, 6, D:2) a rat corpse (22, 7, D:2) a jackal corpse