Keril Level 1 of the Dungeon (0, 0, D:1) a potion of curing (0, 1, D:1) a scroll of teleportation (2, -3, D:1) a ring of resist corrosion (5, -11, D:1) a +0 dagger a stone a kobold corpse (9, -10, D:1) a +0 club a goblin corpse (16, -14, D:1) 5 gold pieces (26, -16, D:1) a +0 spear (26, -10, D:1) a +0 club (39, -10, D:1) a +0 war axe