Keril Level 1 of the Dungeon (0, 0, D:1) a potion of curing (0, 1, D:1) a scroll of teleportation (2, -3, D:1) a ring of resist corrosion (5, -8, D:1) a potion of curing (9, -12, D:1) a +0 club a goblin corpse (9, -3, D:1) 13 gold pieces (10, 0, D:1) a +0 war axe (16, -14, D:1) 5 gold pieces (25, -19, D:1) 6 gold pieces (26, -16, D:1) a +0 spear (27, -11, D:1) a +0 club (28, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, -8, D:1) a bat skeleton (39, -10, D:1) a +0 war axe