Keril Level 1 of the Dungeon (0, 0, D:1) a bat corpse (8, 30, D:1) a +0 short sword 4 stones a kobold skeleton (13, 2, D:1) a rat skeleton (14, -4, D:1) a quokka skeleton (17, -4, D:1) a ball python skeleton (20, 23, D:1) a +0 sling (31, 34, D:1) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (36, 33, D:1) a +0 dagger (41, 30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 13, D:2) 12 gold pieces (2, 5, D:2) a parchment of Launch Clockwork Bee (6, 10, D:2) 11 gold pieces