Keril Level 1 of the Dungeon (6, 32, D:1) a +0 short sword (17, 26, D:1) a ball python skeleton (32, 4, D:1) a +0 sling (34, -1, D:1) a +0 club a goblin skeleton (35, -9, D:1) a +0 hand axe (36, 24, D:1) a +0 spear (46, -9, D:1) a +0 scale mail Level 2 of the Dungeon (0, 1, D:2) an adder corpse (skeletalised by now) (1, 0, D:2) a +0 falchion (1, 1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, 0, D:2) a hobgoblin corpse (skeletalised by now) (29, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (37, 20, D:2) a parchment of Dimensional Bullseye (44, 20, D:2) 2 scrolls of noise (46, 5, D:2) a +0 mace