Keril Level 1 of the Dungeon (2, -11, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (15, 12, D:1) a hobgoblin corpse (skeletalised by now) (16, 41, D:1) a +0 dagger a goblin skeleton (17, -7, D:1) a +0 short sword (18, 24, D:1) a +0 short sword 3 stones (32, -2, D:1) a +0 hand axe (35, 25, D:1) a +0 dagger a goblin skeleton (39, 7, D:1) a +0 ring mail (44, 15, D:1) a +0 dagger (46, 29, D:1) a quokka skeleton (52, 13, D:1) a hobgoblin skeleton (52, 15, D:1) a +0 mace (56, 26, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, -23, D:2) a +0 falchion (6, -20, D:2) a +0 club a goblin corpse (6, -18, D:2) a hobgoblin corpse (11, -1, D:2) a +0 club (13, 8, D:2) a potion of ambrosia (22, -8, D:2) a frilled lizard corpse (skeletalised by now) (34, 3, D:2) a +0 short sword (37, 1, D:2) a ball python corpse (skeletalised by now) (37, 2, D:2) a hobgoblin corpse (skeletalised by now) (39, 13, D:2) a +0 hand axe (42, 8, D:2) a rat corpse (skeletalised by now)