Keril Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (4, -13, D:1) a rat corpse (skeletalised by now) (7, -8, D:1) a +0 dagger a goblin skeleton (19, 8, D:1) a +0 dagger (19, 12, D:1) a hobgoblin corpse (skeletalised by now) (31, 6, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (32, -23, D:1) a hobgoblin skeleton (35, -22, D:1) a +0 club a goblin skeleton (38, -3, D:1) a +0 dagger (42, -35, D:1) a +0 leather armour (44, -6, D:1) a bat skeleton (47, -17, D:1) a +0 short sword (48, -30, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (17, 17, D:2) a potion of heal wounds (23, 14, D:2) 5 gold pieces (24, 15, D:2) a +0 leather armour (30, 15, D:2) a hobgoblin corpse (52, 4, D:2) a +0 dagger