Keril Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (11, -8, D:1) a jackal skeleton (13, -11, D:1) a +0 short sword 5 stones (15, -29, D:1) a +0 whip (16, -33, D:1) a +0 robe (20, -33, D:1) a +0 ring mail (21, 2, D:1) a +0 short sword a ball python skeleton a kobold skeleton (27, -10, D:1) a +0 club (35, -7, D:1) a ball python skeleton (36, -7, D:1) a +0 dagger (44, -20, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -14, D:2) a bat corpse (skeletalised by now) (2, 35, D:2) a bat corpse (skeletalised by now) (8, 14, D:2) a +0 club (13, 1, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a rat corpse (skeletalised by now) (19, 34, D:2) a +0 club a +0 sling a goblin skeleton (21, -20, D:2) a hobgoblin corpse (skeletalised by now) (30, 2, D:2) a +0 club (36, 18, D:2) a jackal corpse (skeletalised by now) (36, 19, D:2) a jackal corpse (skeletalised by now) (37, 18, D:2) a +0 short sword 4 stones (47, 22, D:2) a +0 dagger a goblin skeleton (50, -8, D:2) a rat corpse (skeletalised by now) (51, -8, D:2) a +0 club Level 3 of the Dungeon (11, 4, D:3) a +0 flail a +0 hand axe (12, -7, D:3) an adder corpse (12, 3, D:3) a +0 war axe a +0 ring mail an orc corpse (14, -18, D:3) a +0 short sword (14, -15, D:3) a +0 robe (14, 7, D:3) a gold piece (17, -11, D:3) a +0 ring mail