Keril Level 1 of the Dungeon (5, -10, D:1) a +0 club (9, 32, D:1) a +0 spear (14, -5, D:1) a +0 dagger 4 stones a kobold skeleton (18, -5, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 21, D:1) a +0 long sword (29, 38, D:1) a +0 club (32, 23, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (38, 43, D:1) a +0 club 2 stones (42, -3, D:1) a frilled lizard skeleton (43, 40, D:1) a +0 spear (45, 9, D:1) a +0 dagger (46, 28, D:1) a +0 short sword 5 stones a kobold skeleton (49, -5, D:1) a +0 whip a kobold skeleton (52, 3, D:1) a parchment of Eringya's Surprising Crocodile (54, 3, D:1) a +0 spear (56, 2, D:1) a bat skeleton (58, -5, D:1) a hobgoblin skeleton (59, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -24, D:2) a +0 club a parchment of Borgnjor's Vile Clutch (5, -12, D:2) a hobgoblin corpse (skeletalised by now) (12, -14, D:2) a ball python corpse (skeletalised by now) (22, -27, D:2) a parchment of Sublimation of Blood (38, -29, D:2) a rat skeleton (39, -28, D:2) a bat skeleton (42, -2, D:2) a +0 robe (50, -20, D:2) a parchment of Volatile Blastmotes a bat corpse (skeletalised by now) (58, -2, D:2) a +0 scimitar (60, 0, D:2) a parchment of Call Imp Level 3 of the Dungeon (0, 0, D:3) a +0 whip (9, 6, D:3) a rat corpse (skeletalised by now) (23, 11, D:3) a rat skeleton (34, 9, D:3) a parchment of Tukima's Dance (38, -5, D:3) a +0 whip (40, -15, D:3) a +0 dagger (46, -21, D:3) a +0 dagger a +0 short sword an orc corpse (46, -20, D:3) a +0 short sword 2 stones (46, 9, D:3) an adder corpse (48, -2, D:3) a +0 hand axe