Keril Level 1 of the Dungeon (11, 0, D:1) a +0 dagger (19, -4, D:1) a ball python corpse (skeletalised by now) (22, -4, D:1) a +0 ring mail (26, 8, D:1) a bat corpse (skeletalised by now) (26, 13, D:1) a quokka corpse (skeletalised by now) (27, -4, D:1) a frilled lizard corpse (skeletalised by now) (27, -3, D:1) a +0 dagger a +0 scale mail (31, 10, D:1) a rat corpse (skeletalised by now) (38, 29, D:1) a frilled lizard corpse (skeletalised by now) (39, 37, D:1) a +0 club (45, 13, D:1) a +0 robe (47, 15, D:1) a frilled lizard corpse (skeletalised by now) (49, 2, D:1) a ball python skeleton (49, 21, D:1) a +0 short sword (51, 19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -27, D:2) a hobgoblin corpse (skeletalised by now) (19, -27, D:2) a quokka corpse (skeletalised by now) (21, -9, D:2) a rat corpse (skeletalised by now) (28, -6, D:2) a bat skeleton (29, -6, D:2) a ball python skeleton Level 3 of the Dungeon