Keril Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (13, -23, D:1) a +0 short sword 5 stones (25, -1, D:1) a frilled lizard skeleton (26, 21, D:1) a bat skeleton (28, 31, D:1) a +0 leather armour (31, 13, D:1) a +0 dagger a goblin skeleton a frilled lizard skeleton (36, 0, D:1) a +0 short sword 2 stones a kobold skeleton (40, 9, D:1) a +0 falchion Level 2 of the Dungeon (14, 14, D:2) a +0 dagger a goblin corpse (16, 8, D:2) a potion of curing (17, 12, D:2) a +0 whip (20, 11, D:2) a +0 leather armour