Keril Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 17, D:1) a frilled lizard corpse (skeletalised by now) (3, -17, D:1) a rat corpse (skeletalised by now) (3, -13, D:1) a rat corpse (skeletalised by now) (4, -10, D:1) a +0 leather armour (17, -15, D:1) a hobgoblin skeleton (17, -13, D:1) a +0 dagger (20, 5, D:1) a hobgoblin skeleton (22, 9, D:1) a +0 short sword a kobold skeleton (22, 11, D:1) a +2 devious dagger a goblin skeleton (27, 0, D:1) a ball python skeleton (33, 9, D:1) a +0 dagger (34, 2, D:1) a +0 leather armour (34, 27, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (35, -18, D:1) a jackal corpse (skeletalised by now) (36, -16, D:1) a jackal corpse (skeletalised by now) (37, -17, D:1) a jackal corpse (skeletalised by now) (37, 12, D:1) a quokka skeleton (46, 16, D:1) a quokka skeleton (50, 17, D:1) a rat skeleton (52, 17, D:1) a +0 dagger (57, -22, D:1) a +0 dagger (59, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a parchment of Sublimation of Blood (10, -13, D:2) a +0 club a +0 sling a goblin skeleton (11, 0, D:2) a quokka skeleton (15, -32, D:2) a rat corpse (skeletalised by now) (16, 1, D:2) a +0 mace (19, -24, D:2) an adder corpse (skeletalised by now) (25, -10, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (32, 8, D:2) a +0 dagger a +0 sling a goblin skeleton (33, -15, D:2) a +0 quarterstaff (35, -17, D:2) a bat corpse (skeletalised by now) (42, -40, D:2) a +0 robe (43, -5, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -15, D:3) a +0 club an orc skeleton (2, -19, D:3) a quokka corpse (skeletalised by now) (16, -4, D:3) a +0 dagger (26, -9, D:3) a +0 dagger (28, -28, D:3) a bat skeleton (55, 1, D:3) a +0 short sword (58, -23, D:3) a scroll of identify (59, -32, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip of flaming (still there?) a +0 robe (still there?) (12, 2, D:4) a +0 giant club (17, 1, D:4) an adder corpse (skeletalised by now) (23, 16, D:4) a +0 ring mail