Keril Level 1 of the Dungeon (1, -54, D:1) a +1 vampiric dagger a kobold corpse (skeletalised by now) (14, -45, D:1) a ball python skeleton (19, -29, D:1) a +0 flail (24, -25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, -40, D:1) a bat skeleton (39, -40, D:1) a +0 dagger (42, -39, D:1) a +0 club 4 stones a kobold skeleton (44, -53, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -16, D:1) an orb of pyromania (47, -32, D:1) a ball python skeleton (49, -47, D:1) a rat skeleton (49, -36, D:1) a +0 dagger (53, -23, D:1) a +0 mace (60, -50, D:1) a +0 dagger (72, -50, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (5, -2, D:2) a +0 dagger a kobold corpse (17, 13, D:2) the felid corpse of Natasha (skeletalised by now) (21, 19, D:2) a +0 whip (22, 17, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (54, 19, D:2) a +0 hammer