Keril Level 1 of the Dungeon (0, 0, D:1) a quill talisman (3, -3, D:1) a bat corpse (skeletalised by now) (4, -4, D:1) a bat corpse (skeletalised by now) (6, 3, D:1) a rat corpse (6, 4, D:1) a +0 dagger a goblin corpse (7, 4, D:1) a hobgoblin corpse (15, -7, D:1) an elf skeleton (17, -7, D:1) a human skeleton (25, -29, D:1) a quokka corpse (30, -27, D:1) a +0 club a goblin corpse (30, -3, D:1) a +0 pair of boots (36, -38, D:1) a rat corpse