Keril Level 1 of the Dungeon (13, -1, D:1) a goblin corpse (skeletalised by now) (16, 8, D:1) a +0 dagger (25, 43, D:1) a +0 whip a +0 club a kobold skeleton a hobgoblin skeleton (44, 35, D:1) a +0 leather armour (47, -7, D:1) a +0 barding (50, 26, D:1) a quokka skeleton (51, 22, D:1) a +0 rapier (55, 21, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 13 gold pieces (2, -6, D:2) a +0 dagger a goblin corpse (4, -6, D:2) a +0 club a goblin corpse (10, -2, D:2) a +0 dagger (21, 3, D:2) a ribbon worm corpse (41, -2, D:2) a +0 whip an adder corpse (42, -1, D:2) a dart slug corpse (42, 21, D:2) a ball python corpse (skeletalised by now) (52, -4, D:2) a +0 dagger