Dungeon Crawl Stone Soup version 0.35-a0-518-gb3abb6dad7 (webtiles) character file. Game seed: 6030948306005118327 7 Keril the Grave Robber (level 1, -3/14 HPs) Began as a Demigod Necromancer on June 14, 2026. Shot with a sling bullet by a hobgoblin (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (79 turns). Keril the Grave Robber (Demigod Necromancer) Turns: 79, Time: 00:01:12 Health: -3/14 AC: 2 Str: 9 XL: 1 Next: 66% Magic: 3/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 1.7 Spellcasting + Level 3.9 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 6% 2 Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club and wearing a +0 leather armour (chance to affect: 64%) The goblin struggles to resist. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club and wearing a +0 leather armour (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin closely misses you. Your soul wisp misses the goblin. Your soul wisp closely misses the goblin. You closely miss the goblin. The goblin hits you but does no damage. Your soul wisp closely misses the goblin. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. Your soul wisp barely misses the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Your soul wisp barely misses the goblin. Your soul wisp barely misses the goblin. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. Your soul wisp touches the goblin. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You encounter a hobgoblin. It is wielding a +0 sling. Your soul wisp touches the goblin. The goblin dies! You hit the goblin. You kill the goblin! The hobgoblin shoots a sling bullet. The sling bullet hits you. You die... #.#.......#.. .) ## #..#...#...# ..... . #...#..##.##....## # #...#.........### ### .##......##.....'>## .. ..# #.#..#...#..#....##. #.. .#.# .##...#..##...#..g####... ## ..#.#..#..#...#...#........# .####.##..##.##.@$)...#..g....# #..#..#.#.....#..##W#.#...⌠.... .##..##..#...#....#...†#..$.... #..#...##.#....#............... ############################### You could see a hobgoblin and a friendly soul wisp (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Keril the Demigod Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 79 | D:1 | Shot with a sling bullet by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, corexii_corridor_pit Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 23 Cast: Soul Splinter || 4 Armour: Robe || 16 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 16 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 16 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+