Keril Level 1 of the Dungeon (0, 0, D:1) a +0 robe (20, 33, D:1) a bat skeleton (25, -1, D:1) a +0 short sword (25, 0, D:1) a frilled lizard corpse (skeletalised by now) (25, 51, D:1) a +0 robe (32, 37, D:1) a +0 dagger a +0 short sword a stone a +0 dagger a kobold skeleton a kobold skeleton (34, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 25, D:1) a rat corpse (skeletalised by now) (37, 16, D:1) a +0 mace (40, 0, D:1) a hobgoblin corpse (skeletalised by now) (42, 1, D:1) a rat corpse (skeletalised by now) (44, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 6, D:2) an adder skeleton (9, 23, D:2) a +0 whip (10, -8, D:2) a +0 club a goblin skeleton (16, 13, D:2) a ball python corpse (skeletalised by now) (17, 0, D:2) a staff of air (29, -5, D:2) a hobgoblin corpse (skeletalised by now) (31, 12, D:2) a +0 long sword (31, 27, D:2) a +0 club (35, -6, D:2) a +0 club (35, 14, D:2) a +0 whip (38, -6, D:2) a +0 hand axe (40, 7, D:2) a bat skeleton (56, 26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (59, 26, D:2) a +0 giant club an ogre corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Cucounall's Antique Armour Shop a +0 pair of gloves of hurling (264 gold) the +1 buckler of Pandemonium {Reflect, Rampage rF+ Int-4} (393 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF+: It protects you from fire. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 ring mail (92 gold) a +3 chain mail of cold resistance (644 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} (1221 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +3 leather armour of willpower (552 gold) (0, 0, D:3) a +0 falchion (2, -19, D:3) a +0 ring mail (3, -26, D:3) a +0 club a goblin skeleton (3, 8, D:3) a +0 club a +0 leather armour a +0 club a +0 whip a +0 whip an orc skeleton (10, -9, D:3) a +0 battleaxe a naga skeleton (12, 20, D:3) a bat corpse (skeletalised by now) (27, 17, D:3) a ball python skeleton (30, -13, D:3) a hobgoblin skeleton (30, -12, D:3) a +0 trident a +0 dagger an orc skeleton (30, -11, D:3) a +0 hand axe a +0 leather armour a +0 short sword a +0 leather armour a +0 club an orc skeleton (35, -15, D:3) a +0 chain mail (46, 10, D:3) a +0 ring mail (50, 11, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (4, 1, D:4) 10 gold pieces (6, -12, D:4) a +0 robe (7, 5, D:4) a +0 mace a +0 whip a +0 leather armour a +0 club a +0 hand axe an orc corpse an orc corpse an orc corpse an orc corpse (7, 9, D:4) a spore talisman (9, -13, D:4) a +0 mace (11, -3, D:4) a +0 robe (11, 9, D:4) a +0 club an amulet of dissipation (13, 5, D:4) a scroll of amnesia (17, -10, D:4) a +0 short sword