Keril Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 1, D:1) a rat corpse (skeletalised by now) (16, 45, D:1) a +1 dagger of venom (25, -1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, 51, D:1) a +0 robe (34, 33, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (35, 33, D:1) a +0 dagger (36, 27, D:1) a +0 dagger (36, 33, D:1) a +0 dagger (37, 16, D:1) a +0 mace (37, 25, D:1) a rat corpse (skeletalised by now) (42, 0, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (9, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (17, 0, D:2) a staff of air (18, 6, D:2) a ball python corpse (skeletalised by now) (31, 12, D:2) a +0 long sword (35, 14, D:2) a +0 whip (41, 6, D:2) a bat corpse (43, 18, D:2) a ribbon worm corpse