Keril Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -13, D:1) a +0 robe (22, 29, D:1) a ball python skeleton (22, 31, D:1) a +1 dagger of venom (23, 21, D:1) a rat skeleton (27, 23, D:1) a bat skeleton (31, 38, D:1) a +0 robe (38, 25, D:1) a +0 dagger a +0 short sword a stone a +0 dagger a kobold skeleton a kobold skeleton (41, 13, D:1) a rat corpse (skeletalised by now) (42, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (43, 3, D:1) a +0 mace (46, -13, D:1) a hobgoblin skeleton (48, -12, D:1) a rat skeleton (51, 8, D:1) a hobgoblin skeleton Level 2 of the Dungeon (10, -4, D:2) a +0 club (17, 0, D:2) a staff of air (unseen) (23, 30, D:2) a +0 whip a hobgoblin skeleton (29, 31, D:2) a +0 club (31, 12, D:2) a +0 long sword (35, -6, D:2) a +0 club (35, 14, D:2) a +0 whip (38, -6, D:2) a +0 hand axe (51, 28, D:2) a rat corpse (56, 26, D:2) a +0 dagger (59, 20, D:2) 3 silver javelins